To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 9765
9764  |  9766
Subject: 
Re: Crazy, OK Heretical Idea ...
Newsgroups: 
lugnet.cad
Date: 
Sun, 27 Apr 2003 20:33:52 GMT
Viewed: 
721 times
  
In lugnet.cad, Jason S. Mantor writes:
I've been kicking this idea around in my head for a while and I'd like
to throw it out for discussion.
I think the ldraw specification needs to evolve in order to take the
great work that James started and make it into the "toy" that everyone
really wants it to be. We all want programs that can spin and animate
large assemblies of parts, in glorious detail, in real time.  We want
bricks to snap together and we want gears to slide onto shafts.  We want
to be able to work with our parts in whatever modeling program we feel
like.  Unfortunately the current file format isn't capable of this and
probably won't ever be : (

So what would we want in a new file format ?  Here's a short list
1.  Easy upgrade path (convert the current parts easily)
2.  Fast rendering
3.  Cross-Platform portablity
4.  Supported by common modellers/renders
5.  Human Readable/Editable
6.  Capable of animation
7.  supports "mating" of parts
8.  supports texture/material mapping

What existing formats come close ?
Md2 (Quake II)
Milkshape
OBJ
Md3 (Quake III)

Here's my crazy Idea:  We should choose one of the formats above or
something simmilar and start converting the existing parts to work with
it.  We'll get better performance, more tools, and more features without
having to re-invent the wheel.  My personal preference would be to
convert to md2 in the short term and md3 down the road.

OK, Begin Flaming : P

Jason:

There are lots of 3D formats out there; some proprietary, some
semi-proprietary, and some completely open.  Besides the 3D game
folks, there are the 3D art programs (e.g. 3D Studio Max) and
the 3D CAD/CAM folks (e.g. AutoCAD.)  Each area has a plethora
of 3D formats.

I'm unconvinced that the current LDRAW format needs to be
replaced; however, there is nothing wrong with becoming familiar
with alternative 3D formats to grab ideas for LDRAW format
extensions.

I would recommend looking at VRML first; it is one of the cleaner
3D formats out there, with several books published on the topic.
It is frequently possible to borrow one of the VRML books via inter
library loan (ask your local librarian about ILL), rather than
having to outright purchase it.  For a variety of reasons, VRML
never really connected in the marketplace, though.

My $.02,

-Wayne



Message has 1 Reply:
  Re: Crazy, OK Heretical Idea ...
 
(...) Yep. I've actually written code to convert between several of these and they don't really fit the bill : ( The ones that are commonly used are proprietary and these kinds of programs typically need workstation-level computing power to work (...) (22 years ago, 28-Apr-03, to lugnet.cad)

Message is in Reply To:
  Crazy, OK Heretical Idea ...
 
I've been kicking this idea around in my head for a while and I'd like to throw it out for discussion. I think the ldraw specification needs to evolve in order to take the great work that James started and make it into the "toy" that everyone really (...) (22 years ago, 26-Apr-03, to lugnet.cad)

41 Messages in This Thread:
















Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR