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Subject: 
Re: Crazy, OK Heretical Idea ...
Newsgroups: 
lugnet.cad
Date: 
Mon, 12 May 2003 20:51:54 GMT
Viewed: 
808 times
  
In lugnet.cad, Steve Bliss writes:
In lugnet.cad, Leonardo Zide wrote:
In lugnet.cad, Steve Bliss writes:
My question is really on the technical side: I'm somewhat aware of the
technique of texture-mapping, but I don't know if that can be achieved
in renderers like LDLite (without major changes to the rendering
engine).

This is a case by case issue, each program would need different changes to
support it.

I appreciate that.  But the only software I've seen use texture mapping
has been based on raytracing.

Have you looked at ldview?  It uses texture mapping to display the LEGO
logos on the studs.

Well, actually I don't know how most gaming engines work.

I was under the impression that they ALL use texture mapping nowadays
to get more detail with less polygons.

BUT, I still want to know -- is there a
texture-mapping algorithm that mere mortals can use and implement in a
z-buffer renderer?

Sure.  Just do a google search for Texture Mapping Code.  Here's an
example from the first batch of hits.

  http://www.geocities.com/SiliconValley/Horizon/6933/texture.html

Actually if you add something like PutPixel or VGA to the search terms
you might get even better links.  (Easier for mere mortals to follow)

Don



Message has 1 Reply:
  Re: Crazy, OK Heretical Idea ...
 
(...) Sorry, I wasn't clear: I know they use texture-mapping, but I don't know if they're more like raytracers, or more like z-bufferers. I guess it probably isn't comparable/answerable, since they all rely on graphics hardware (or software (...) (21 years ago, 14-May-03, to lugnet.cad)

Message is in Reply To:
  Re: Crazy, OK Heretical Idea ...
 
(...) I appreciate that. But the only software I've seen use texture mapping has been based on raytracing. Well, actually I don't know how most gaming engines work. BUT, I still want to know -- is there a texture-mapping algorithm that mere mortals (...) (21 years ago, 10-May-03, to lugnet.cad)

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