Subject:
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Re: Mindstorms NXT programming languages
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Newsgroups:
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lugnet.robotics
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Date:
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Sat, 14 Jan 2006 00:39:58 GMT
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Viewed:
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3331 times
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In lugnet.robotics, Chris Magno wrote:
> Kevin L. Clague wrote:
>
>
> >
> > I'm sure that LEGO has scrutinzed and wrestled with cost issues much smaller
> > than $5 per manufactured NXT. $5 is a big number when talking about small
> > volumes of a $250 set.
> >
> > That said, you can go ahead with your continued "coherent and resonable
> > areguments about your teeny-tiny $5 flash" without any more feedback from me.
> >
> > Have a nice day,
> > Kev
>
>
>
> Kevin,
>
> While I agree with your points regarding cost/features; and I can
> understand the view of the "need more memory" crowd. I think what needs
> to be expressed more "eloquently" is the fact that while starting from
> the ground up, Lego seemed to have "miss the boat" on a ~few~ features.
Chris,
I don't believe I've ever taken the stance that I don't want more memory in
the NXT. I can't imagine that I'd ever take that position.
I'm not opposed to more memory, but I am trying to see, understand and share
what little I know about the economics on some of this.
I was hoping for an expansion port to allow for easy growth of the NXT. For a
while I thought maybe that was what the USB was for, but alas it cannot do that
and appears to be limited to downloading programs.
Then I started thinking about what kind of expansion port I'd like. PCMCIA is
pretty limiting. My PC only has one slot. PCI is too expensive and difficult
to work with, so I started thinking about simpler interfaces. I2C came to mind.
It is a simple two wire interface often used to interface to serial memory
chips, but also interface to lots of kinds of lab equipment. I wonder if the
digital sensor interface is I2C or some other two wire interace.
I guess that the digital sensor interface is our best hope for expansion.
Kev
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Message is in Reply To:
![](/news/x.gif) | | Re: Mindstorms NXT programming languages
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| (...) Kevin, While I agree with your points regarding cost/features; and I can understand the view of the "need more memory" crowd. I think what needs to be expressed more "eloquently" is the fact that while starting from the ground up, Lego seemed (...) (18 years ago, 13-Jan-06, to lugnet.robotics)
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52 Messages in This Thread: ![Re: Mindstorms NXT programming languages -lego-robotics@crynwr.com (dan miller) (13-Jan-06 to lugnet.robotics)](/news/x.gif) ![](/news/246.gif) ![Re: Mindstorms NXT programming languages -Tim Byrne (13-Jan-06 to lugnet.robotics)](/news/x.gif)
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