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 Organizations / United States / L.U.C.N.Y. / *288 (-40)
  Re: Layout design (Round 1)
 
(...) go (...) plates (...) Nate, I think ideal train layouts should utilize tables on four sides. The restrictions of track curvature may make this necessary. Also, a lot of tight curves are difficult for long trains to navigate due to increased (...) (22 years ago, 4-Apr-02, to lugnet.org.us.lucny)
 
  Re: Layout design (Round 1)
 
(...) While it would be nice to do that I am apposed to that only because train layouts aren't as flexible and town layouts.. because the tracks only have two sizes... Straight and curve that makes it difficult to get loops tight together and they (...) (22 years ago, 4-Apr-02, to lugnet.org.us.lucny)
 
  Re: Layout design (Round 1)
 
(...) I was doing some thinking and what if we decided to make the layout in an L-shape? Still 2 tables, but it would allow for a little more control for us...Public on one side, us (exhibitors) on another. I just gave track designer a whirl and (...) (22 years ago, 4-Apr-02, to lugnet.org.us.lucny)
 
  Re: Lucnyville---The Story of a city that could
 
In lugnet.org.us.lucny, Wayne Sardullo writes: <<snipped>> (...) Wayne this is a great idea. Very cool. I am happy to accept the postion of Director of the Lucnyville Historical Society and Chairman of Lucnyville Preservation and Restoration (...) (22 years ago, 4-Apr-02, to lugnet.org.us.lucny)
 
  Re: Lucnyville---The Story of a city that could
 
(In Character) In light of K-Salm Constructions busy sch. I have reallocated the HiTechnic Building plans to an outside contractor from the neighboring town. They have already starting the project and have the skeletal parts of the building up. It (...) (22 years ago, 4-Apr-02, to lugnet.org.us.lucny)
 
  Re: Lucnyville---The Story of a city that could
 
(...) give (...) Gee, I don't ever recall bidding on that job. I am drafting my bid proposals for an airport, hotel, harbour, and some other warehousing space, however. I need to contact Mr. Sardullo at the Zoning board for project approval. <grin> (...) (22 years ago, 4-Apr-02, to lugnet.org.us.lucny)
 
  Track Counts
 
I'm not sure who asked what I had but here the total number of tracks. This count is based on what I could find, there might be some more laying around or in boxes somewhere. 148 Straight Tracks 196 Curved Tracks 6 left Points 5 right Points I also (...) (22 years ago, 4-Apr-02, to lugnet.org.us.lucny)
 
  Layout design (Round 1)
 
I gave a shot at Track Designer and came up with this design (URL) right handside has been created in my living room, right is mirrored to the other side except for the switch out to repair shop. If you study the track layout you will find that it (...) (22 years ago, 3-Apr-02, to lugnet.org.us.lucny)
 
  Re: Lucnyville---The Story of a city that could
 
In lugnet.org.us.lucny, John Rudy writes: <<snipped>> (...) I was originally just thinking as a landmark, but the more I think about it, the cooler it would be to have some minifigs dressed in NPS uniforms giving a little tours... In terms of local (...) (22 years ago, 3-Apr-02, to lugnet.org.us.lucny)
 
  Re: Lucnyville---The Story of a city that could
 
Wow, things are heating up! :) It seems we have our own personal Castle World for Trains and Town, this should be fun. I Love George H's idea of an old canal. I think if we can infuse some local scenes in with our fictitious ones, we may please a (...) (22 years ago, 3-Apr-02, to lugnet.org.us.lucny)
 
  Re: Lucnyville---The Story of a city that could
 
(...) Nate, Wow, lots of potention, I like the idea. Is there room for an old canal? George (22 years ago, 3-Apr-02, to lugnet.org.us.lucny)
 
  Re: Lucnyville---The Story of a city that could
 
YES!!!...!!! I love it. Luck-Knee-Ville yes thats the correct way to pronounce it. Nate you've sent chills down my Spine. This is what we needed.... Now we have a Roadmap to work from... Your Insight as Mr Burns would say.... "Excellent....!" I have (...) (22 years ago, 3-Apr-02, to lugnet.org.us.lucny)
 
  Lucnyville---The Story of a city that could
 
The story of the city that could. Lucnyville, pronounced "luck-knee-ville"?? had been at one time a bustling frontier town. It had modernized and grown with the advent of the industrial age and grew to be an important stop on the railroad for (...) (22 years ago, 3-Apr-02, to lugnet.org.us.lucny)
 
  Re: Moment of Clarity
 
(...) I'll have to get more pictures when I get a chance - I'm working on the LDraw stuff tonight. I agree - automating the points opens up a lot of possibilities. I'd love to coordinate with John on stuff for a portion of the module, or just (...) (22 years ago, 3-Apr-02, to lugnet.org.us.lucny)
 
  Re: Moment of Clarity or An Inspiration to the Rest of Us
 
(...) Exactly! (...) I think a trolley loop should be idea for this. Lots of ways to incorporate a dogbone loop for those, and an RCX would help us take advantage of that tight design over a regular loop with switched polarity matched with your (...) (22 years ago, 3-Apr-02, to lugnet.org.us.lucny, lugnet.trains, lugnet.trains.org)
 
  Re: Moment of Clarity or An Inspiration to the Rest of Us
 
Larry Pieniazek wrote in message ... (...) obviously (...) Is this like what Dean did for our last VLC layout? We had 2 passenger trains running on the same outer loop - one just went round and round, but the other one (Hogwarts Express) was (...) (22 years ago, 2-Apr-02, to lugnet.org.us.lucny, lugnet.trains, lugnet.trains.org)
 
  Re: Moment of Clarity or An Inspiration to the Rest of Us
 
Crossposted to trains and trains.org for more visibility as I feel this is pretty exciting stuff! (...) There are a myriad of small trackside buildings that can be used, as well as equipment cabinets etc which are used for prototype (...) (22 years ago, 2-Apr-02, to lugnet.org.us.lucny, lugnet.trains, lugnet.trains.org)
 
  Re: Moment of Clarity or An Inspiration to the Rest of Us
 
Hi ! I like the overall scheme, although my knowledge in the general area of trains and buildings etc is very sketchy yet. But I am very keen to incorporate/infuse Mindstorms "stuff" into layout automatation. I loved the jam-proof motorized point (...) (22 years ago, 2-Apr-02, to lugnet.org.us.lucny)
 
  Moment of Clarity
 
Ok I have a mouth and brain full of stuff to cover. I am going to try and be brief and not jump around to cover everything that I want to say. (Takes a DEEP Breathe) #1 after some thinking about the layout I came to the conclusion that Yes we will (...) (22 years ago, 2-Apr-02, to lugnet.org.us.lucny)
 
  Website Update
 
This month's update at Duel's Tales are: *updated toa moc's page *edited tales, characters, athas info, and tech info pages *edited turaga, tohonga, masks, and notes pages *updated plans & ideas page Note that next month (May) the site will be down (...) (22 years ago, 1-Apr-02, to lugnet.general, lugnet.org.us.lucny, lugnet.publish.html)
 
  Re: If you thought the army was big before.....
 
(...) How many lf those 6706's did you get your hands on? I'm guessing around twenty two? I bet you cleared their inventory on that! (...) I'd like to see a futuristic setting city! That would be tight! Of course, rural settings are great too, only (...) (23 years ago, 31-Mar-02, to lugnet.org.us.lucny)
 
  If you thought the army was big before.....
 
Well, I just got back from a shopping trip up to Montreal, Quebec and I consider myself one of the luckiest Western Theme fans around. Following a tip from a kind soul I set out to search for 6706 Frontier Patrol((URL) Quite to my amazement I found (...) (23 years ago, 31-Mar-02, to lugnet.org.us.lucny)
 
  Re: Walmart in East Syracuse has EP II
 
(...) I'm definitely going to have to grab me one (at least) of those sets for that head. Cool use of the Islander Babe torso. Stop-motion animated LEGO belly-dancing here I come! Greg (23 years ago, 30-Mar-02, to lugnet.org.us.lucny, lugnet.year.2002, lugnet.build.minifigs)
 
  Walmart in East Syracuse has EP II
 
Hi All, Just a heads up that Walmart in East Syracuse has EP II stuff. included are Bounty Hunter Pursuit, Slave 1, Jedi Starfighter(they've had this for about a month), Jango Fett (technic) and Super Battle Droid (also technic). They also finally (...) (23 years ago, 30-Mar-02, to lugnet.org.us.lucny)
 
  Re: Improved Train models
 
(...) *snippage* (...) Wow - sounds like a large consist that would look excellent on a large enough layout. I look forward to seeing it, of course. (...) Ahh - much better. (...) No problem. All our trains can be derailed at some speed or (...) (23 years ago, 28-Mar-02, to lugnet.org.us.lucny)
 
  Re: Trains
 
(...) I think you're right. There's simple grabbers in past LEGO sets that worked well, but required the Hand of God to firmly attach and grip the container. You may have to use a motorized arm with a small micro-motor to handle the grasping and (...) (23 years ago, 28-Mar-02, to lugnet.org.us.lucny)
 
  Re: An updated reciprocal point motor design with semaphore
 
(...) *snippage* (...) Ahh, Kevin, thanks for sticking up for me! Wayne did a great job getting that layout up and running so quickly. You'll gain experience and perform just as well - take your time. Your creations are off to a great start. I'll (...) (23 years ago, 28-Mar-02, to lugnet.org.us.lucny)
 
  Trains
 
You people! I'm not a train person ... correction, I wasn't a train person ;) Now, I'm working on an idea for my piece of some future train show. I found out the proper name for what I want to make is an intermodal transfer station. A fancy gantry (...) (23 years ago, 28-Mar-02, to lugnet.org.us.lucny)
 
  Improved Train models
 
Sometimes a little gentle nudging and encouragement by others is all it takes to spur greater creativity. I have found this to be true for me since last weekend's meeting. I have been accumulating Lego parts to build trains for several years, but (...) (23 years ago, 28-Mar-02, to lugnet.org.us.lucny)
 
  Re: An updated reciprocal point motor design with semaphore
 
(...) NICE DESIGN!!! I expect you will provide this for all future club layouts? I did not read all the technical stuff in the background threads, but I definitely give this a thumbs up and hope that it performs as intended. BTW, I was actually (...) (23 years ago, 28-Mar-02, to lugnet.org.us.lucny)
 
  Some more pics of 2-23-02 meeting
 
Alan got a chance to run his nice steam loco with green combo car and passenger cars. The combo car is the powered unit, keeping the engine itself high in detail and smooth operation. Alan's green 9v train: (URL) brought a portion of his town (...) (23 years ago, 26-Mar-02, to lugnet.org.us.lucny)
 
  Re: What Fun!
 
Hi, all. I'll just add my quick thanks to you all for a most enjoyable afternoon. It was great to see everybody's creations, and I enjoyed playing with everybody from the oldest to the youngest (your kids are a lot of fun, Ed--a great combination of (...) (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)
 
  Re: LUCNY Tractor Trailer
 
(...) I was trying to figure out how to make the letters stand out a little more, but without going to 4 length (current length is 3) it is very difficult. The length of the trailer will not allow four length letters unfortunatly. I haven't really (...) (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)
 
  Re: What Fun!
 
(...) Thanks for the quick photo posts, John (or do we have to call you JR or something to distinguish you from John Barnes aka JB?). I'm going to have to get working on my buildings, based on the inspiration I now have from yours. You summed it up (...) (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)
 
  Re: What Fun!
 
(...) Same goes for myself and my family. Nice to meet you John. I'll have to check out your custom sensors next time! Ed (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)
 
  Re: Small Video of Gathering
 
(...) Cool! (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)
 
  Re: LUCNY Tractor Trailer
 
(...) Looks good, but I'm curious about the back doors on the trailer. What's the detail look like back there? Probably not much you can do with the resolution of the LUCNY letters on the side, but maybe more stacked plates would help instead of (...) (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)
 
  Re: What Fun!
 
(...) No prob on the huddling, Nate - we've all been in the zone on a LEGO project. It was nice to meet you. Thanks for letting my son quiz you on what you were up to, and he wants a Yoda statue now. *thanks* :^) Ed (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)
 
  Re: Another Success
 
(...) Great idea, Nate! I won't divulge where I'm hiding mine... Ed (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)
 
  Sunday adventures
 
Well, I had a ton of fun in Cortland on Saturday. We have GOT to do it again SOON !!! I just finished viewing John Rudy's pics and I laughed when I saw the shot of my little museum of my favorite Lego parts. The shots of the derailed train came out (...) (23 years ago, 25-Mar-02, to lugnet.org.us.lucny)


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