Subject:
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Re: What is shaping up to be the most posted-on rtl event in the history of rtl events....
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Wed, 17 Sep 2003 17:22:34 GMT
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Viewed:
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509 times
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In lugnet.org.ca.rtltoronto, David Koudys wrote:
> Lets hearken back to the 'good ol' days' when we did a competition a few times
> in a row, such as, say, marble sorting and brick stacking. What would happen
> was that a person showed up for said event, attempt it, and, during the course
> of the event, realize that, "Hey, my 'bot could do better if I changed this or
> that" and the competitor would go home and change this or that and come back to
> the next competition to see how the improvements functioned. As well, other
> people who didn't enter a 'bot in the first competition could see how it may
> have been attempted and then go home and build an entry for the next
> competition.
This sounds good in principle, but I think it really depends on the competition.
I, for one saw lots of room for improvement on my projectX robot. I wanted to
get my anti-X time down to the single digits :) As it turned out, nobody wanted
to do it again, which is fine. Sometimes people just get sick of something even
after the first competition. I think rice is like that. It was so stinking hard
that I'm sure not many people would want to do it again.
> That said, the 'rice game' could be an event that could be redone, and there may
> be more entries the next time it's attempted (seeing as how I ahve no weddings
> on the 31st of January).
If we are going to redo this, I want to know soon, since I am itching to take my
robot apart.
> Where Connect 4 is concerned, I think it'd be an interesting game, but like
> Bruce, I have doubts about the 'entertainment' value (not that everything comes
> down to entertaiment).
Yes, I think this is a problem. We defenitely have to encourage speed in this
game. 30 seconds per move is WAY too long. How about 15 seconds per move?
> Project X was exciting for the builders, not so much for
> the audience. Project X was also relatively speedy, being that it was a 4x4
> grid.
True, but project X was pretty contrived. Who really cares if a robot can put
blocks into an X pattern?? I think the fact that people can play aginst the
connect 4 robot will make this event much more interesting for the audience.
They will all want to play Chris's robot since they will actually have a chance
of winning.
> The bottom line is that I will be purchasing a Connect 4 board and starting to
> build a robot for said board asap. I just think that, all things being equal,
> we could probably re-run a past event, and hopefully improve on designs. I've
> entered 3 blockstacking competitions and each 'bot was different, and, as shown,
> an improvement on the previous 'bot.
Hmmm... I thought your first robot was pretty darn good. I entered all three
blockstacking competitions, and am still somewhat annoyed that I never did get
my robot working properly. I had lots of potential when teamed up with Steve H,
but we just didn't have the time to fix up the code. Oh well. RIP blockstacking.
Rob
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