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 CAD / MLCad / *1779 (-40)
  MLCad blacked out views problem
 
I recently upgraded to version 3 of MLCad and I'm having a problem were all the views have turned black. It appears to be some sort of graphics problem, because the parts preview window is also blacked out, and all the colours in the default pallet (...) (21 years ago, 24-Sep-03, to lugnet.cad.mlcad)
 
  Possible Bug?
 
I was working on a model, grouped a batch together and hid them (so they wouldn't keep getting in my way while I was trying to work on a separate segment of this rather complex model.. and I had to go crash .. so I saved.. I load it back up and (...) (21 years ago, 22-Sep-03, to lugnet.cad.mlcad)
 
  RE: Once again, a relativley major bug...
 
(...) I know it's in common use, but it has immediately negative feelings that come with it. I have done lots of editing of non-native English speakers for various LEGO books and I can say that awkward translations by the original author to English (...) (21 years ago, 19-Sep-03, to lugnet.off-topic.fun, lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Uh, you need to look this word up because a phrase like "jealously guards" is not at all uncommon. jeal·ous - adjective 1. Fearful or wary of being supplanted; apprehensive of losing affection or position. 2. a. Resentful or bitter in rivalry; (...) (21 years ago, 19-Sep-03, to lugnet.cad.mlcad, lugnet.off-topic.fun, FTX)
 
  Re: My Waah
 
Amateurs! ;-) I use those short cuts all the time. I hardly use the mouse :-) Just like good old LEdit. Jaco (21 years ago, 18-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) I can certainly appreciate why you suggested Direct3D, and I personally didn't interpret it to mean that you would be disappointed by an OpenGL renderer. I believe that the performance differences between OpenGL and Direct3D are fairly heavily (...) (21 years ago, 17-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) I'll be the first to admit : never even looked at LDView. Up until now I have done everything in MLCAD, and if I needed a nice image I'd use L3P and do a POVRAY. I'll look into LDView, who knows what I've missed :D (...) I don't even mind if (...) (21 years ago, 17-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Don't forget that Mac OS uses OpenGL as well. The entire Mac OS X window manager is an OpenGL app, which means that the whole GUI can do transparencies, drop shadows, rotations, etc etc and all be video card accelerated. Apple calls it Quartz (...) (21 years ago, 17-Sep-03, to lugnet.cad.mlcad, FTX)
 
  Re: Once again, a relativley major bug...
 
(...) I agree that cross-platform is good, and I also think that OpenGL is a more appropriate API to use because of this. However, I think it's only fair to point out that after releasing a Linux native version of LDView, I got exactly one piece of (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad, FTX)
 
  Re: Once again, a relativley major bug...
 
Excuse my Direct3D statment, I guess OpenGL is the way to go because of the linux crowd (plus, thinking a little more....OpenGL is actually faster than Direct3D). But the rendering engine in my view is less important mainly because as I said in my (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Gotta agree, I'd HATE to see that happen. It's already a pity the new track designer program most likely won't work under Wine (since it uses much of .NET from what I read in the announcement) let's not let this one go please. We can't expect (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
 
  RE: Once again, a relativley major bug...
 
(...) I agree in principle with everything Amaury says, but before everyone gets their knickers in a knot (or their shorts bunched up) the word jealous is probably a small error in translation. I'm going to assume Amaury is a native French speaker (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
replying to both here : (...) No, this is a bad idea, in that it would lock up the software to MS and make it much more difficult to use under other platforms (read linux+wine) (...) Agreed, I like the way the 3d view controls from autocad works. (...) (21 years ago, 16-Sep-03, to lugnet.cad.mlcad)
 
  Re: Feature Request - User Defined Model Directory
 
I see. Now I understand. rob (21 years ago, 15-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Hey, that's great! I also just discovered the plus and minus keys on the numpad also zoom in and out by increments. --Ryan (URL) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: My Waah
 
(...) You can change all movement increments including angles in the Settings>General>Change dialog box, "Step, Grid, Snap" tab. --Ryan (URL) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
Besides us Admin/Programmer geeks gotta stick together...as to direct X.. (...) Joe Greene UNIX Systems, Network and IT Specialist a.k.a. Guesseppi Piegatura di Carta If you aren't having fun, you're doing the wrong thing! All opinions expressed are (...) (21 years ago, 14-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Hi Andrew, Your feature request is no less important than a bug report. I think it is good to put out new feature requests because they typically are meaningful to more than one person. This is how the program gets better. I'm just a stickler (...) (21 years ago, 14-Sep-03, to lugnet.cad.mlcad)
 
  Re: My Waah
 
(...) CTRL + cursor key (left/right) on z-axes CTRL + cursor key (up/donw) on x-axes CTRL + PageuP/Down on y-axes hmm ... I might have mixed up the axeses - anyway you'll find out. at least I'm 100% sure on about the "A" key rotating on the y-xes (...) (21 years ago, 14-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
I guess I was mistaken in my first post, it's a feature request, sorry. But I still think it's major, maybe because I am used to the functionality of an "Absolute" rotation system. -AK (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) But.... was it a bug or a feature request? (...) Kevin (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
I am in no way saying MLCad is bad, just the 3d view rotation. By the way, you were wrong about both of those programs being paid for, ZModeler is free. I do know how much work goes into 3D, but I'm not referencing to anything that involves changing (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: My Waah
 
(...) Check out this reference guide from Jeff Boen: (URL) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  My Waah
 
<WAAH> Angle connectors.. specifically #5 (haven't played with others much yet) can't quite seem to get the rotation to match the angle of the pice.. any suggestions? </WAAH> I love MLCad. It is an excellent piece of software.. I'll have to remember (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Wow, cool!! I didn't know this either. (...) And I was just about to post asking what the heck STRG was, glad I caught this in the reply field :-) -Tim (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Wow, I didn't know this. Learn somthing new every day. Thanks for shareing. -Orion P.S. By the way, it's ctrl-shift for U.S. keyboards. (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) nothing to add! (...) don't get you? just press SHIFT+STRG and move the mouse to zoom in and out in the edit mode. press SHIFT only to pan in the edit mode. w. (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) First of all.... The LDraw family of CAD would not be where is is today without MLCad. It seems like you are biting the hand that feeds you. The CAD programs you are referring to are paid for, which probably means that one or more people work (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Once again, a relativley major bug...
 
(...) Huh? What do you mean by extremely difficult rotation? Do you mean that it's extremely difficult to rotate things in MLCad or do you mean figuring out what the rotation is for a given line is extremely difficult? I find the former very (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Feature Request - User Defined Model Directory
 
(...) you (...) it's (...) time (...) folder (...) when (...) That's not quite what I'm talking about. There's a "Models" category in MLCad's internal parts catalog that's set to look display the contents of the \LDRAW\MODELS folder. This lets you (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Once again, a relativley major bug...
 
In my opinion, the whole rendering system should be made Direct3D although that I know will create problems with culling. What really bugs me though is the EXTREMLEY difficult-to-use 3D rotaton. What happened to any kind of coordination at all? Not (...) (21 years ago, 13-Sep-03, to lugnet.cad.mlcad)
 
  Re: Feature Request - User Defined Model Directory
 
(...) Hi, I know it's little bit late to respond, but still: You can do it easily even now. All you need to do is save your model where you want to have it using MLCad's standard dialog File/Save... Windows (as it's standard Windows dialog) DO (...) (21 years ago, 12-Sep-03, to lugnet.cad.mlcad)
 
  Re: Trouble with language file building
 
Hmmm. This is indeed strange. I made the same changes again to a backup I had on my WinXP machine at home and it worked! I am having trouble with my Win2000 machine at work. If I compile there, the file is not recognized. Jaco "Pieter Desnerck" (...) (21 years ago, 10-Sep-03, to lugnet.cad.mlcad)
 
  Re: Trouble with language file building
 
(...) Hi Jaco, I had the same problem. Just change one letter in the name of the DLL and the problem will be solved. Greetz, Pieter www.brickcreations.tk (21 years ago, 10-Sep-03, to lugnet.cad.mlcad)
 
  Trouble with language file building
 
Michael, I am have trouble with the Dutch DLL file again. With the last changes in place I rebuild the DLL file but now it does not work anymore! The file is there, the name is good, but I cannot choose Dutch. Please help! Jaco (21 years ago, 10-Sep-03, to lugnet.cad.mlcad)
 
  Re: MLCAD V3.00 Question / bug remark?
 
(...) -*snip*- Might I suggest you look into Lsynth. This applciation can create hose, rubber bands, the black cables for the mindstorm sets, etc... You can find it here: (URL) -AHui LDraw Help Desk (2 URLs) (21 years ago, 25-Aug-03, to lugnet.cad.mlcad, FTX)
 
  MLCAD V3.00 Question / bug remark?
 
Hi, I have some questions, abouth MLCAD V3.00 one's abouth the ' Flexible hose generator ' witch is implemented in MLCAD. 1) Where can i find a good Help file or manual about this utility? I need it to create a flexible hose for my train. 2) I (...) (21 years ago, 24-Aug-03, to lugnet.cad.mlcad)
 
  Re: Feature Request - User Defined Model Directory
 
"Michael Lachmann" <michael.lachmann@lm...tware.com> wrote in message news:HJzKJw.woq@lugnet.com... (...) Fair enough. Thanks, Will Bricksburg Fire Department: (URL) Bricksburg Depot: (URL) (21 years ago, 21-Aug-03, to lugnet.cad.mlcad)
 
  Re: Feature Request - User Defined Model Directory
 
Hi Will, something like that is foreseen in the next release, but this will take another while until its ready. Michael "Will Hess" <nc_hokie@ripline.com> schrieb im Newsbeitrag news:HJuHzn.19Dv@lugnet.com... (...) change (...) ease (...) (21 years ago, 21-Aug-03, to lugnet.cad.mlcad)
 
  Feature Request - User Defined Model Directory
 
Michael, Could you look at the possibility of adding an option to let the user change the default Models directory to something other than the directory created by LDRAW? I like to keep my models in Windows' My Documents folder for ease of backup (...) (21 years ago, 19-Aug-03, to lugnet.cad.mlcad)


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