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Subject: 
Re: Why LDraw.org doesn't use ldconfig.ldr ???
Newsgroups: 
lugnet.cad
Date: 
Wed, 10 Oct 2007 14:02:53 GMT
Viewed: 
8482 times
  
In lugnet.cad, Steve Bliss wrote:
In lugnet.cad, Don Heyse wrote:
Looks better to me too.  What's the rest of the command line look like?
I wonder if maybe we can tweak it one more time to convince the edge lines
to meet at the corners.

It looks about like this:
ldglite -a<matrix> -ld -Q -b15 -i1 -MS<outfile>.png <infile>.dat

I think I had some issues with the GL_POINT implementation on
that version of OSMesa OpenGL.  If you're bored, you could
try adding a line width to see if that makes the line endpoints
come out right.

Something like -w1.3 or -w1.1 or maybe even -w0.9 could possibly
do it.

Don



Message is in Reply To:
  Re: Why LDraw.org doesn't use ldconfig.ldr ???
 
(...) It looks about like this: ldglite -a<matrix> -ld -Q -b15 -i1 -MS<outfile>.png <infile>.dat Lugnet is insisting on eating the matrix text (I seem to remember this happening before, sometime). So the matrix looks something like: 0.7071, 0, (...) (17 years ago, 10-Oct-07, to lugnet.cad)

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