Subject:
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Re: Why LDraw.org doesn't use ldconfig.ldr ???
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 10 Oct 2007 14:02:53 GMT
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Viewed:
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8482 times
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In lugnet.cad, Steve Bliss wrote:
> In lugnet.cad, Don Heyse wrote:
> > Looks better to me too. What's the rest of the command line look like?
> > I wonder if maybe we can tweak it one more time to convince the edge lines
> > to meet at the corners.
>
> It looks about like this:
> ldglite -a<matrix> -ld -Q -b15 -i1 -MS<outfile>.png <infile>.dat
I think I had some issues with the GL_POINT implementation on
that version of OSMesa OpenGL. If you're bored, you could
try adding a line width to see if that makes the line endpoints
come out right.
Something like -w1.3 or -w1.1 or maybe even -w0.9 could possibly
do it.
Don
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Message is in Reply To:
| | Re: Why LDraw.org doesn't use ldconfig.ldr ???
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| (...) It looks about like this: ldglite -a<matrix> -ld -Q -b15 -i1 -MS<outfile>.png <infile>.dat Lugnet is insisting on eating the matrix text (I seem to remember this happening before, sometime). So the matrix looks something like: 0.7071, 0, (...) (17 years ago, 10-Oct-07, to lugnet.cad)
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