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Subject: 
Re: Why LDraw.org doesn't use ldconfig.ldr ???
Newsgroups: 
lugnet.cad
Date: 
Wed, 10 Oct 2007 03:45:45 GMT
Viewed: 
8012 times
  
In lugnet.cad, Don Heyse wrote:
Looks better to me too.  What's the rest of the command line look like?
I wonder if maybe we can tweak it one more time to convince the edge lines
to meet at the corners.

It looks about like this:
ldglite -a<matrix> -ld -Q -b15 -i1 -MS<outfile>.png <infile>.dat

Lugnet is insisting on eating the matrix text (I seem to remember this happening
before, sometime).  So the matrix looks something like:
0.7071,
0,
0.7071,
0.3536,
0.866,
-0.3536,
-0.6124,
0.5,
0.6124
... but all on one line.

Steve



Message has 1 Reply:
  Re: Why LDraw.org doesn't use ldconfig.ldr ???
 
(...) I think I had some issues with the GL_POINT implementation on that version of OSMesa OpenGL. If you're bored, you could try adding a line width to see if that makes the line endpoints come out right. Something like -w1.3 or -w1.1 or maybe even (...) (17 years ago, 10-Oct-07, to lugnet.cad)

Message is in Reply To:
  Re: Why LDraw.org doesn't use ldconfig.ldr ???
 
(...) Looks better to me too. What's the rest of the command line look like? I wonder if maybe we can tweak it one more time to convince the edge lines to meet at the corners. Don (17 years ago, 10-Oct-07, to lugnet.cad, FTX)

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