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  Re: New Mecha: The Tribunal
 
Hi all, I feel kind of cheeky, posting to the thread without a word on the mecha itself. It has an awesome look about it - and I realy have a thing for tripods - this one really does live up to the image. Its interesting having real stats as well (...) (19 years ago, 1-Dec-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Tribunal
 
(...) Not a problem, E, I know how hard it can be to pull yourself way from a project when the creative juices are flowing! It's like pulling teeth sometimes. (...) Thanks, on my later designs I'm trying to take pictures to explain how I assembled (...) (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Tribunal
 
(...) Excellent, my plan is working perfectly....mmuuuahhahha. All silliness aside, Yes Marco, it is possible to rotate the feet. I guess that means I did a good job of concealing that particular joint joint. (...) snip Glad you liked it! -Jon (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) While I was on Thanksgiving vacation I spent some time on this. Minor updates made to the (URL) Brickshelf gallery>. I found a place where I was overconstraining the model. Fixing the bug leads to a slightly more structurally sound model with (...) (19 years ago, 30-Nov-05, to lugnet.build.sculpture, FTX)
 
  Re: My first mecha
 
Hey that's great! I really like seeing how other builders go about building. Refreshing. Congrats on your first Mech and the commission! Stop by ,more often. e (19 years ago, 30-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Tribunal
 
Hi Jon! Pardon the late reply, I have been building (URL) something>. This thing is a monster! The treds, the imposing look! Judge me not, I'm gonna run away! This pic of the (URL) center structural component> looks so cool. I like stuff like that. (...) (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: 4 x 4 x 4 cubes
 
(...) (URL) my 5x5x5: (URL) like great minds think alike...here's the core of my 4x4x4: (URL) (19 years ago, 30-Nov-05, to lugnet.build.sculpture)
 
  Re: New Mecha: The Cub
 
(...) -snip- (...) I remember. That set up is too cool. Did Bryce mention that the toes can apply pressure to the ground? Plus the tubes really add to the tension and channel the weight. Ubber cool and crazy looking. e (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) -snip- (...) OMGoodness! That rocks! WOW. Fantastic Marco! WOW. Thank you. e (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) -snip- (...) Ahh, like more of a toe, ball of your foot combo. I agree, more articulation in the feet is the future. Infact, I always wanted to build somthing that can haunch down like a Gargoyle peering over a ledge. e (19 years ago, 30-Nov-05, to lugnet.build.mecha)
 
  Re: My first mecha
 
(...) Hi Sean, you've got every reason to be happy. This is a fabulous first one. As I could see in your gallery your not a beginner. (...) Please keep building mecha! (URL) Marco> (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) I made a foot with toes that have give to allow it to stand on the balls of its feet. Though it's all gussied up with Bionicle stuff the concept still works. The tubes provide a kind of spring/tendon type support. (URL) (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Tribunal
 
(...) Hello Jon, (...) I'd sign too for all of the above. One question on the treads: is it possible to turn the feet so that all the treads are heading in one direction? I could't figure that out from the pics. (...) Once again I agree to 100%. (...) (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Hello Brian, if I got you right you're talking about something like this? (2 URLs) This one is using a single rotational click hinge. It was torne apart by the weight of the mecha I'm working on. (2 URLs) So the second uses double ball joints. (...) (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)
 
  Brickshelf find: Gundam Sentinel
 
Courtesy of Zizy, two of my favorite MS from (URL) Gundam Sentinel>. Great stuff, and from the folder it looks like he's working on a (URL) Zeta Plus> too. EWAC Nero: (URL) FAZZ: (URL) (Click for galleries) Soren (19 years ago, 30-Nov-05, to lugnet.build.mecha, FTX)  
 
  Re: Sumo !!
 
(...) Great piece of work! Good to see the wolf in Lego! (19 years ago, 30-Nov-05, to lugnet.build.vignette, FTX)
 
  Re: New Mecha: The Cub
 
(...) Well, essentially I'd like to see a foot that allows for more extreme poses while remaining stable. The monolithic flat footed style can only go so far. The alternative is a foot that has articulation to mimic what toes do, not the useless (...) (19 years ago, 30-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Tribunal
 
(...) and to think I almost abandoned this project when Mark posted his mecha tank! (...) Maybe on my next design, but this one was built out of what I had available in the tan , brown, and that wierd color I have yet to name (...) Thank you, little (...) (19 years ago, 29-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Tribunal
 
I also use the Gimp for some work, but white balance is fairly easily done with Picassa as well. In fact I tend to take most photos into it and hit the "I'm feeling Lucky" button - which adjusts white balance, other colour balances and a few other (...) (19 years ago, 29-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Tribunal
 
(...) Jon, this is rather an ambitious project, given its size, the triangular leg configuration (cool method of connecting the torso), and the wicked awesome tank treads on the feet. I like this mix of colors, but I would have liked to see them (...) (19 years ago, 29-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: My first mecha
 
(...) Sean, I was really impressed to see how close you got to the miniature at this small scale. I particularly liked the slope work on the chest, with the 1x1 slopes mounted at different orientations, and the larger center slope. The feet also (...) (19 years ago, 29-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Hi K, yes sculptural, but the mobility is still intact. I mean, I can filp and rotate the shoulder so the arm can stay elevated. The Cub can do stuff like that. Although I wouldn't say it is as strong as the trusty worm gear set up. (...) I, (...) (19 years ago, 29-Nov-05, to lugnet.build.mecha)
 
  Re: Plasmic Bricks dot com
 
(...) Maybe the therapy will help me figure this out. Honestly I just think it's fun to make cute lil' LEGO all evil. (...) Maybe I should have gone alpha numeric... (...) You got that right! No documentation = no credit! For all we know Eric's only (...) (19 years ago, 28-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC: Nemo II
 
(...) It packs a lot of detail into a small package without looking busy. All your creations show a great use of color for detail. The printed parts also are well chosen. And I particularly like that it isn't entirely studless. The studs add (...) (19 years ago, 28-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: Plasmic Bricks dot com
 
(...) Very well done. Having your words with the MOCs was great, though they offered no insight into why your Lego creations became so... sick (in a good way). :-) I'm even mentioned in there. (My clever numbering scheme is now up to double digits. (...) (19 years ago, 28-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
Though more of a sculpture, without the joint mobility and Technic drive gizmos, it's an interesting design exploration. The head is still somewhat insectoid, but more armored. It looks like something I'd build. The body looks heavy and tough. I can (...) (19 years ago, 28-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: Half-timbered houses
 
You do see half timbered houses in the UK a fair bit usually in terraced streets most frequently above shops. I've certainly seen more half timber than full timber but I guess they last better. As Lenny says extra floors were frequently added onto a (...) (19 years ago, 28-Nov-05, to lugnet.build.arch, lugnet.castle)
 
  Australian Flag Mk2
 
G'day. First let me apologise for the brevity of my (URL) two> (URL) earlier> posts of this evening. (And also for 'bumping'). I hope that by the end of this post, you will understand why. Those of you who frequent .loc.au will notice a number of (...) (19 years ago, 28-Nov-05, to lugnet.build.mosaic, lugnet.loc.au, FTX)  
 
  4 x 4 x 4 cubes
 
G'day all, Whilst watching the Matt Damon Bourne movies recently, I began turning over in my mind if it was at all possible to create perfect cubes using LEGO. In part inspired by the famous Lowell-Lambrecht spheres, I present my (almost perfect - I (...) (19 years ago, 28-Nov-05, to lugnet.build.sculpture, FTX)  
 
  paper "stickers"
 
I was looking at some Lego train creations recently & was thinking about how the sloped brick 'lines' on the trains were well done. Then I thought of the difficulty in getting sloped or curved lines to 'look' right in brick, OR maybe not having the (...) (19 years ago, 28-Nov-05, to lugnet.build, FTX)  
 
  K-MAX Helicopter
 
Hi everyone No, it's not quite military, but I think it could just be a matter of time before the K-MAX is given a combat role. The K-MAX is built by KAMAN Aerospace and has a logistics role in some armed forces - at least the promotional video (...) (19 years ago, 27-Nov-05, to lugnet.build.military, FTX)  
 
  Sumo !!
 
(URL) (Many thanks to Mike Crowley (aka Count Blockula) for the (URL) BrickFA building technique>!) I've been pondering the idea for an Ozumo (Sumo) vignette for awhile now, and with Mike's technique, this has now happily come to be. Not only is (...) (19 years ago, 27-Nov-05, to lugnet.build.vignette, lugnet.announce.moc, FTX) ! 
 
  Re: An "almost Joe Vig" time travel vignette.
 
(...) I was there then, *and* I'm here now, so I have time travelled in the opposite direction. It takes longer, and you grow old from doing it, but it's fun. :) I wouldn't enjoy going back to basic 1970's Lego either. I only miss those small (...) (19 years ago, 26-Nov-05, to lugnet.build.vignette)
 
  Re: An "almost Joe Vig" time travel vignette.
 
(...) I like it! And the 'double time' scenario shows that Lego has really evolved. I'm not at all sure I like the 'good old days' better... (19 years ago, 25-Nov-05, to lugnet.build.vignette)
 
  Re: New Mecha: The Tribunal
 
(...) umm.... guess it's been a while since I posted let's try this deep link thing again shall we? (URL) (19 years ago, 26-Nov-05, to lugnet.build.mecha)
 
  New Mecha: The Tribunal
 
I just finished my latest Mecha, I call it Tribunal. You WILL be judged!! I warned you all with my last Mecha post that I might decide to make another tripod at some point. This project was much more ambitious than TAU, and incorporates a few new (...) (19 years ago, 26-Nov-05, to lugnet.build.mecha, lugnet.announce.moc, lugnet.space)  
 
  Re: My first mecha
 
I like it. its a good representation. For those in the dark on this - the original looks something like this: (URL) weapons look the part, although I think the fins only need to be on one shoulder. I think that you could get the look a bit closer (...) (19 years ago, 26-Nov-05, to lugnet.build.mecha)
 
  An "almost Joe Vig" time travel vignette.
 
Hi, Pictures are here: (URL) call this an "almost Joe Vig" vignette because I built it with the intent of entering it in a Joe Vig contest but I never got around to buying the proper pieces to build a "correct" Joe Vig minifig (on top of not having (...) (19 years ago, 25-Nov-05, to lugnet.build.vignette)
 
  Re: My first mecha
 
(...) Snip (...) As you have no doubt noticed, Sean, building mechs gets a little tricky at times. However, I can tell you that as a total Battletech junkie you have done very well with this one. (...) Actually, I wouldn't be too upset about the (...) (19 years ago, 25-Nov-05, to lugnet.build.mecha, FTX)
 
  My first mecha
 
Hi, everyone! I'm normally all about architecture, sculpture, and whatnot, and I've never built any serious sci-fi. I was recently commissioned by a woman to build a model of a mech called "Viktor Hannan" for her brother. He's a total Mech nut, and (...) (19 years ago, 25-Nov-05, to lugnet.announce.moc, lugnet.build.mecha, FTX) ! 
 
  Re: Plasmic Bricks dot com
 
Bryce - what is the creation you are wearing as a hat - is it the rack? Interesting use of Lego anyway... I like the site - however I noted some links are target blank, and others arent. I would generally say to make sure external links out to (...) (19 years ago, 24-Nov-05, to lugnet.build.mecha)
 
  Mongols Attack
 
An entry for the Siege Scene category; (URL) AC (19 years ago, 24-Nov-05, to lugnet.castle, lugnet.adventurers, lugnet.build, lugnet.announce.moc, FTX)  
 
  Re: Plasmic Bricks dot com
 
plasmicbricks.com OR (URL) Links are now fixed. (...) Thanks Mladen. Although I'd be flattered if anyone said the same thing it means so much more coming from you, one of the "OG" mecha guys. (...) Thanks again. I was kinda debating whether to write (...) (19 years ago, 24-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) It's spelled 'counsel', and no, your apparent (and deeply wrong) belief to the contrary, I am fully capable of disliking you for my own personal set of reasons. For myself, I was just curious to see if you'd fly into one of your little (URL) (...) (19 years ago, 23-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: Half-timbered houses
 
(...) After searching exhaustively on Google (well, as exhaustively as 1.5 minutes allows), the "half-timber" was a contrast to using complete logs -- the timbers were split, or (more often, I think) squared-off. Steve (19 years ago, 23-Nov-05, to lugnet.build.arch)
 
  Re: Half-timbered houses
 
(...) created around 1850 that wooden buildings were not allowed to be more than two stories high (because of the risk of fire). To get around this limitation a unique (for Sweden) house style emerged: the lower story made of stone (or sometimes (...) (19 years ago, 23-Nov-05, to lugnet.build.arch)
 
  Re: Half-timbered houses
 
"Sonnich Jensen" <sonnich@hot.ee> wrote in message news:IqF0FD.pII@lugnet.com... (...) I can't speak for American-English, but in British-English, half-timbered refers to houses which are entirely made of timber-frame-with-infill. I think the "half" (...) (19 years ago, 23-Nov-05, to lugnet.build.arch)
 
  Re: Half-timbered houses
 
(...) I add some pictures from 2004, of "full timbered"* houses. They do have a fundament, thourg small. (URL) links: (URL) Does "half timered" means, that the 1st floor is stones only? (19 years ago, 23-Nov-05, to lugnet.build.arch)
 
  Re: Half-timbered houses
 
(...) I'm not a medievalist - I'm more of an aesthetic castler (going for the look, not accuracy) - but I did take a trip to England. Most houses were either all stone, or all timber, but there were a few that were half and half. This one for (...) (19 years ago, 23-Nov-05, to lugnet.build.arch, lugnet.castle)
 
  Re: Half-timbered houses
 
(...) Sonnich, I know I've seen pictures of half-timbered houses in older German and French villages, they may be more common there than in Denmark. The medieval city with narrow streets and half-timbered houses overhanging the street at higher (...) (19 years ago, 23-Nov-05, to lugnet.build.arch)
 
  Re: Half-timbered houses
 
(...) it's not unheard of. (...) I think you ask an interesting question... I don't know why I do it that way, mostly because everyone else does? Most of the early CCC buildings are done that way, Dan Siskind's Blacksmith Shop set is done that way, (...) (19 years ago, 23-Nov-05, to lugnet.build.arch)  
 
  Half-timbered houses
 
Hi all! People have been building a specific style of half timered houses (and villages) for some time now. Another example is new on BS, which in spired me to write this: (URL) houses seem to be build with the 1st floor of stone, the second floor (...) (19 years ago, 23-Nov-05, to lugnet.build.arch)
 
  Re: Tall tower
 
Nice job, Jason! I particularly like the use of random and all-inclusive color, the technique I prefer to work with. Don (19 years ago, 23-Nov-05, to lugnet.build.arch)
 
  The Cub's head in Lego Digital Designer format 1.3
 
(URL) The Cub's head in Lego Digital Designer format 1.3> See the full rotation in the Gallery---> click (3 URLs) Minus a few parts that are not in the 1.3 Pallet, here is the Cub's head: (URL) I'm going to convert it in to LDD 1.4 and see what I (...) (19 years ago, 23-Nov-05, to lugnet.build.mecha, lugnet.cad, lugnet.inst, FTX)
 
  Re: New Mecha: The Cub
 
(...) -snip- (...) You gotsit. If the sacle of the Mecha was a little bigger, I would have made all the fingers like that. (...) e (19 years ago, 23-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
(...) Ahh - you mean these: (URL) Ahhhhh! I get it. I wonder if I have some of those parts. Whew- I was working up a sweat trying to explain it there... danny (19 years ago, 23-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
(...) Thanks, I know you were asking Bryce, I was able to grab the link at the time. Those white "brushes" are Mini-fig epaulettes. You know the thingies that go on the mini-fig's shoulders. (...) Awesome. (...) Yes! That one is classic and very (...) (19 years ago, 23-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
(...) Well you are breaking the mould I suppose. Not that I didnt appretiate your mecha in the first place. Dont want to give you a big head or anything, but it was basically Jama that turned me on to .mecha.. (...) It would be nice to have (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
(...) There is this pic of the face taken by Brian Heins: (URL) me trying to figure it out hilariously: (URL) Eric - I think the Cubs face puts me very much in mind of the (...) Thank you! Nice to hear from you. Ya, you know me and those heads. :) (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Re: Tall tower
 
(...) Looks like you're running out of house! Good luck on the record attempt. Your posting was just fine, BTW. Marc Nelson Jr. (URL) Marc's Creations>> (19 years ago, 22-Nov-05, to lugnet.build.arch, FTX)
 
  Re: My first mecha: Proto-1
 
"danny staple" <orionrobots@gmail.com> wrote (...) I got a lot of my parts (starting from scratch!) from Bricklink with the following recipe: (1) choose a random largish store in the UK; (2) buy some interesting pieces (3) hope they're useful. One (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Re: Alco-like Cuban Sugar Train
 
(...) I forgot to mention in the post (and to X-post to .schleim) that I've added the grille work separately to BS to make it easier to see the technique. You can find it in this (URL). Tim (19 years ago, 22-Nov-05, to lugnet.trains, lugnet.build.schleim, FTX)
 
  Tall tower
 
This is my first time posting so please let me know if I am doing anything wrong. I'm trying to build a tall tower using only Lego. I know that the record is over 90 feet but using just the bricks on hand I made a tower 17 feet 11 inches tall. (...) (19 years ago, 22-Nov-05, to lugnet.announce.moc, lugnet.build.arch) ! 
 
  Re: Snowman
 
(...) He needs a top hat ;) Spotlighted. Nice job Tim :) -Anne (19 years ago, 22-Nov-05, to lugnet.build.sculpture)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) All I can say is WOWOWOWOWO :) and nice job :) -Anne (19 years ago, 22-Nov-05, to lugnet.build.sculpture)
 
  Re: My first mecha: Proto-1
 
Hi Mo, Nice mecha. The bubble head thing is very retro sci-fi, yet the body style is quite modern mecha. Its an odd mix. It puts me in mind of robbie spliced with an angular anime mecha body. I really like the body style, very posable, and well (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
I'm impressed with the calculations you did there. Maybe someone will build physical model based on these instructions and then one day we can get my globe together with that one and see how close I was to reality [grin]. eric (...) ... (...) (19 years ago, 22-Nov-05, to lugnet.build.sculpture)
 
  Re: New Mecha: The Cub
 
Bryce - could you add a picture of a closeup of agiels head for us? I really like it, but I want moore... Eric - I think the Cubs face puts me very much in mind of the Transformers autobot look, it is different from your other mecha's faces - which (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Snowman
 
Had a request from work to build a snowman... He's big, heavy and white: (3 URLs) I don't know how many parts this took, but it was a lot. Suggestions or improvements welcome- a hat is next, I think. Enjoy, and PLMKWYT! Tim (Smith) (19 years ago, 22-Nov-05, to lugnet.build.sculpture)  
 
  Re: New MOC: Nemo II
 
(...) I Did! Fantastic work like always. Just downloaded all the pics to try a reverse engineering and rebuild. Keep building Marco (19 years ago, 22-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) The mapping from these images to a sphere is a conversion to Ldraw coordinates, then a rotation based on which panel we are rendering, then a conversion from these to polar coordinates, then interpreting phi to be latitude, and theta to be (...) (19 years ago, 22-Nov-05, to lugnet.build.sculpture, FTX)
 
  Re: New MOC: Nemo II
 
(...) I can't say with 100% certainty, but I believe it's traditional yellow. -Dave (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Re: New MOC: Nemo II
 
This mech is hawt. I love the shape of the chest, and the position of the shoulder mounts. Lessee, you've got green, black, yellow, gray, white and dark blue, and you make it all work. That hip armor, with the white plate stripes matching the (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Oh yes, and the lone light in the room, dimly lit, made it all the more fearsome. (...) Ever since I built this; (URL) Robot>. I tried to make the heads look cool from any angle you viewed it. Because, with the black robot, when you look at (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) Would you mind sharing what software or code you used to map the image to the sphere? I'm wondering how the globe would look with (URL) one of these images> mapped to the Lego palette. --Bram (19 years ago, 22-Nov-05, to lugnet.build.sculpture, FTX)
 
  Re: My first mecha: Proto-1
 
(...) I am always glad to see a new Mecha build member. Welcome! I would like to see some more MOCS to see what you are going for before I make any coments. Regardless, I do like the poseability and the color scheme. Regards, David Rabadan (19 years ago, 21-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
It rolls quite well [grin]. I considered doing each continent a different color, but then thought that might be too distracting. eric (...) (19 years ago, 22-Nov-05, to lugnet.build.sculpture)
 
  Re: New MOC: Nemo II
 
Fierce! I can say no more than that. -Dave (19 years ago, 22-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: My first mecha: Proto-1
 
I just had to log in and post since NOT posting would have been a crime. :) Excellent first model, Mo! I see LOTS of mobility there, and quite a few modern and not so modern influences in the design. I'll agree that the colorscheme is a bit iffy, (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) I saw this and thought it was the greatest thing ever. I did my own virtual version with (URL). (URL) Plate Lowell Globe>> I followed Mr. Harshbarger's lead and based it on a 48 stud diameter Lowell Sphere. The land masses come from the (URL) (...) (19 years ago, 21-Nov-05, to lugnet.build.sculpture, lugnet.announce.moc, lugnet.general, FTX)  
 
  Re: My first mecha: Proto-1
 
(...) No recommendations. It looks like you're doing just fine. I just wanted to welcome you to the .mecha forum. I'm not around much but I do keep track of who's building what. On the critique note I LOVE the clean retro look. Plus is makes your (...) (19 years ago, 21-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
-snip- (...) You spent the night with Agiel!!!??? ;-) (...) (Soren's post) (...) I would add only that the patented "Sophie Head" (angular hexagonal look) tends to make many creations "look" the same. Often even with vastly different bodies. (...) (...) (19 years ago, 21-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC: Nemo II
 
(...) I really like the way the chest sticks out. It reminds me of the Autobots. And I'm digging the way your did the back at a different angle which gives it a more buffed out look. Damn good thumb too. I like the mix of old school fingers with the (...) (19 years ago, 21-Nov-05, to lugnet.build.mecha, FTX)
 
  AC's Voidfighter
 
Here's my entry to the (URL) FBTB contest>! (URL) AC (19 years ago, 21-Nov-05, to lugnet.starwars, lugnet.build, lugnet.announce.moc, FTX)
 
  Re: Opening Door
 
(...) --SNIP-- (...) Well, I took Mark's suggestion to use a bracket and an idea I'd had to use a panel to make more space for the arms and came up with this solution. I prefer the one Bruce suggested but I wanted one without the gap as well. I (...) (19 years ago, 20-Nov-05, to lugnet.build.schleim, FTX)
 
  Re: My first mecha: Proto-1
 
(...) I actually really, really like the fat legs. It reminds me a little of the Metropolis anime and some early anime stuff like Astroboy (Atom). Lovely retro feel to it. I think an extra plate thickness for the arms would add to this effect (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: New MOC: Nemo II
 
"Soren Roberts" <bricklovinfreakboy@...mcast.net> wrote in message news:Iq8Joq.F77@lugnet.com... (...) Well - I like the feet. And the heels look good - but isn't it really hard to balance him? I'm not sure HOW you SNOTted the body but it's great. (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: My first mecha: Proto-1
 
(...) Well: I want to build a mecha with waaayy huge legs. I mean, big. I can't really explain well, I'm not great at passing on ideas without copious use of body language, but you'll see. Eventually. I also want to build a yellow and dark pink (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: My first mecha: Proto-1
 
"Soren Roberts" <bricklovinfreakboy@...mcast.net> wrote in message news:Iq8KFI.orD@lugnet.com... (...) Um.... well. I haven't really watched any anime stuff, it's that what you mean. I've looked at ~loads~ of mecha online though. I also hunted down (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: My first mecha: Proto-1
 
"Marco Tagliaferri" <mtagl@web.de> wrote in message news:Iq7I9x.13Lu@lugnet.com... (...) Whoops! Well - the back of the left foot has the rounded 2x3 and the back of the right foot has the slope... Both feet are supposed to have the round brick at (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
(...) Hey man, that's the way to take it! I think most of the folks were sure you'd explode again. I'm really happy you didn't fullfill what even I expected when I put my bucks into the betting pool in mind... Good way to go. Try to ignore the (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
(...) Well that's the only brick I could think of, but I wasn't sure. Thank you Eric Marco (19 years ago, 20-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) That is one of my goals, to aim toward a more refined fluid look. Always has been after I spent the night with (URL) Agiel>. -snip- (...) No need to act like your on egg shells, I asked didn't I? Please go ahead by all means.... (...) Earlier (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: My first mecha: Proto-1
 
Nifty. I can tell it's pretty playable - always good, and I like the range of motion in the legs. You don't mind my asking, what are your influences? Soren (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: New MOC: Nemo II
 
(...) Thanks. For what is essentially a recolored GM, the Nemo is a surprisingly nice design. Glad you like the thruster packs... I was originally trying to replicate the 'ballute pack' atmospheric reentry system from the show. Pity I couldn't get (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Mostly it's the face and the feet - much more refined, less formulaic and clunky. More delicate. (...) Oh, I am stepping in it here, but I'll go right ahead and say it: all, or most, of your mecha are built in a single color, with generally (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: New MOC: Nemo II
 
(...) This mecha is definitely more pared down than some of your other works, but that's what I find so great about it. From the colour usage to the joints everything is just so precise and perfect. The bazooka, with black carry handle to boot, and (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Thank you. That means a lot to me. (...) Help me out, what do you mean? (...) I guess it is a matter of finding the right scale frame to fit the weight allowance of the given joint for the over all completed Mecha. With The Cub, I found the (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: My first mecha: Proto-1
 
(...) Wow, for a first mecha this is excellent! I think you go the basics of mecha building down pretty solid, the next thing you should work on is giving them a certain "feel" or personality. For example, I don't know whether this is a whacky (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Hi Marco, good to hear from you. (...) I noticed myself from the pictures that you can't exactly see what is going on in there. I also think some more pics would be helpful. (...) We all have our own level of comfort. (...) Most of the work (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha, FTX)


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