Subject:
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Re: r10 Project X -- Rules update
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Wed, 30 Jan 2002 01:20:06 GMT
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Viewed:
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630 times
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In lugnet.org.ca.rtltoronto, Chris Magno writes:
> At the risk of being wishy-washy.....
>
> I like this. It makes sense, and it address rob's concern. (right?)
>
> example:
>
> Time = time in seconds
> + 1 sec for not perfect block
> + 3 sec for "wrong" blocks.
>
> (these penalty times are based on what i figure are real life)
>
> a robot with a time of 40 sec, with 1 wrong block and 2 not perfect
> blocks will end up with a a "time" of 45 seconds.
>
> if the other guy finishes second at 50 seconds, with a perfect system
> then his score is 50.
>
> So if lowest score wins then the imperfect but fast bot wins????
>
> comments??? do i need to re-think the penalty times???
I guess no one is going to cheat, but if my bot just say it is done at 0 sec
then my score would be 24 sec at worst. So the penalty time for wrong block
need to increase - I suggest 6 sec.
Also how are we going to count the overall score? Do the bot got one point
when it win a 1 on 1 match, or do we add up the time score for every match?
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Message has 1 Reply: | | Re: r10 Project X -- Rules update
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| (...) AHHHHHHhh its just so overwhelming...... :) too many questions, so little time. I'm not going to say another thing about rules and scoring until i hear from more people...... what say you all??? I ran some more numbers and a higher penalty for (...) (23 years ago, 30-Jan-02, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | Re: r10 Project X -- Rules update
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| (...) At the risk of being wishy-washy..... I like this. It makes sense, and it address rob's concern. (right?) example: Time = time in seconds + 1 sec for not perfect block + 3 sec for "wrong" blocks. (these penalty times are based on what i figure (...) (23 years ago, 29-Jan-02, to lugnet.org.ca.rtltoronto)
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