Subject:
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Re: r10 Project X -- Rules update
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Newsgroups:
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lugnet.org.ca.rtltoronto
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Date:
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Mon, 28 Jan 2002 23:48:32 GMT
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Viewed:
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573 times
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> Can we bump this up to 50? I want more priority on speed! As Daves example
> shows, this scoring scheme seems to favour accuracy more than speed.
I was thinking about this. And I was having a hard time finding a
number that would balance out a robot that only moves 1 or 2 blocks then
claims to be done.
Sure, We never really have people who show up to be goof's on purpose,
BUT As your second point asks, what would we call done??
> Also,
> if you have a misplaced block, you should get a score of 0. The whole point
> of the game is to make the X pattern, whether fast or slow. If your robot
> can't do that, then it missed the point.
if we gave 0 as a score to any robot that had 1 missing block, then i
think we all would not win. in your tests have you had a bad drop? or
a
block dragged, or something that causes a not-X?? We still have to
reward the attempt of a mostly-X.
Chris
Pretend this says something funny
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Message has 1 Reply: | | Re: r10 Project X -- Rules update
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| OK folks, since I don't have a robot competing, perhaps I'll throw out some suggestions: Some scoring rules I've heard bandied around are: First to finish: +20 or +50... Block wrong: -10 or disqualified Block mispositioned: -5 I'd observe that in (...) (23 years ago, 29-Jan-02, to lugnet.org.ca.rtltoronto)
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Message is in Reply To:
| | Re: r10 Project X -- Rules update
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| (...) Can we bump this up to 50? I want more priority on speed! As Daves example shows, this scoring scheme seems to favour accuracy more than speed. Also, if you have a misplaced block, you should get a score of 0. The whole point of the game is to (...) (23 years ago, 28-Jan-02, to lugnet.org.ca.rtltoronto)
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