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3410  |  3412
Subject: 
Re: r10 Project X -- Rules update
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Mon, 28 Jan 2002 15:53:07 GMT
Viewed: 
473 times
  
In lugnet.org.ca.rtltoronto, Chris Magno writes:
After a few days of discussion, this is a set of simple rules to
calculate  a score for 2 robots going head to head for the upcoming
project X games.

done first                 +20

Can we bump this up to 50? I want more priority on speed! As Daves example
shows, this scoring scheme seems to favour accuracy more than speed. Also,
if you have a misplaced block, you should get a score of 0. The whole point
of the game is to make the X pattern, whether fast or slow. If your robot
can't do that, then it missed the point.

Rob



Message has 1 Reply:
  Re: r10 Project X -- Rules update
 
(...) example (...) I was thinking about this. And I was having a hard time finding a number that would balance out a robot that only moves 1 or 2 blocks then claims to be done. Sure, We never really have people who show up to be goof's on purpose, (...) (22 years ago, 28-Jan-02, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  r10 Project X -- Rules update
 
After a few days of discussion, this is a set of simple rules to calculate a score for 2 robots going head to head for the upcoming project X games. Way more info here: (URL) like to suggest a 2 minute time limit. Done first +20 Perfect block +10 (...) (22 years ago, 28-Jan-02, to lugnet.org.ca.rtltoronto)

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