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Subject: 
Re: ply vs turn
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Mon, 5 Jan 2004 13:48:35 GMT
Viewed: 
520 times
  
it was my understanding that ~IF~ after a long day of watching 1000
games of Connect 4, that if at the end of the day 2 robots, really do
tie... then they tie.

period.



Calum Tsang wrote:

In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote:
In lugnet.org.ca.rtltoronto, Chris Magno wrote:


Please define a ply?

if I go first, and you go second, is that ONE ply or TWO?


I think that's two.

Unrelated:

Ties.   Derek brought this up.  Do we need to think about ties?

Calum

--
Chris
There's no 'I' in 'team'.  There's four in 'platitude-quoting idiot'.



Message has 1 Reply:
  Re: ply vs turn
 
(...) So, during the qualification round, we're running robots against each other. How do you score them if they tie? Derek is suggesting we give it to whoever executes their total move time fastest. Calum (21 years ago, 5-Jan-04, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: ply vs turn
 
(...) Unrelated: Ties. Derek brought this up. Do we need to think about ties? Calum (21 years ago, 5-Jan-04, to lugnet.org.ca.rtltoronto)

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