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Subject: 
Re: ply vs turn
Newsgroups: 
lugnet.org.ca.rtltoronto
Date: 
Mon, 5 Jan 2004 19:01:27 GMT
Viewed: 
459 times
  
In lugnet.org.ca.rtltoronto, Chris Magno wrote:
Michael Purvis wrote:

Regarding the timing, Have we made a final decision about how much time each
player gets?

no, not really.

as it stands we are still at the 3 minute mark.  (per move) and 40 per (entire)
game....

BUT it looks like people really wont use all that.

steve, at a 'deep' ply, how long do you need?

if you say that you ply to the max min allowed I'll call you a dink.

Ok, you're going to have to explain this to me.

I can accept that I'm a dink.  Mainly, because I play within the rules.
Whenever I do anything unusual, I'm a dink.  That's fine.

If I build a robot that lives right by the common area, I'm a dink.  That's
fine.

As it turns out, I've been trying to see how many plys I can make within the 20
minute time limit.  Right now I'm at 8 plys in 15 minutes, and I'm working
towards 9 plys.

So, I'm a dink.  That's fine.

I also have a robot that sits pretty close to the left side of the board.
Chances are, Derek and Michael will have a problem with it, if their robots
don't conform to the current rules.  So, I'm a dink, again.



Message has 3 Replies:
  Re: ply vs turn
 
(...) This is why I have a problem with this. This is such an easily defined rule that it shouldn't be possible to be called a dink for compiling with it. Several people have said they need space at the side of the board. We originally discussed (...) (21 years ago, 5-Jan-04, to lugnet.org.ca.rtltoronto)
  Re: ply vs turn
 
(...) Let me explain why some may call you a dink. I've somehow gained the impression that you tend to look for loopholes and exploit them, which is contrary to the general outlook of this organization. People try to keep things informal, yet that (...) (21 years ago, 5-Jan-04, to lugnet.org.ca.rtltoronto)
  Re: ply vs turn
 
(...) ok, I'll use small words (...) no. I've never said that. (...) yes i said this..... cause you cant grasp "the spirit" of the game. to have fun. the sheer fact that your an experienced builder and can do fantastic things..... wait, lets see if (...) (21 years ago, 5-Jan-04, to lugnet.org.ca.rtltoronto)

Message is in Reply To:
  Re: ply vs turn
 
(...) no, not really. as it stands we are still at the 3 minute mark. (per move) and 40 per (entire) game.... BUT it looks like people really wont use all that. steve, at a 'deep' ply, how long do you need? if you say that you ply to the max min (...) (21 years ago, 5-Jan-04, to lugnet.org.ca.rtltoronto)

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