To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.lego.directOpen lugnet.lego.direct in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 LEGO Company / LEGO Direct / 3152
3151  |  3153
Subject: 
Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
Newsgroups: 
lugnet.lego.direct
Date: 
Sun, 12 Aug 2001 04:51:33 GMT
Viewed: 
1738 times
  
In lugnet.lego.direct, Larry Pieniazek writes:
In lugnet.lego.direct, Matthew Gerber writes:

I played the game straight through late last night-early this morning (about
4 hours for all 50 levels...went to bed at 5:30AM)...

That's bad! (well... good, I suppose) It means the game IS addictive. It
sort of reminds me of Lode Runner a bit for those of you that remember very
early early PC games.

No prob...I was all caffenated up anyway...it was either Junkbot or reading...

Ah...Lode Runner...It also has a Lemmings aspect to it...

imagine my shock when I
realized that the game wasn't saving my progress. Luckily, I saved a screen
shot of my final total, and I played it down even further after
finishing...I'm at 955 moves now (down from 1093). How did you guys do?

We didn't finish the whole thing. I sort of expected that I would be able to
pick up where I (we) left off (we were playing under my ID). There are a few
puzzles we haven't figured out yet, or can't complete due to coordination
problems...  A few of them require quick hand eye coordination rather than
just planning, and those I didn't like.

Heh, heh..."Run the Gauntlet" frustrated me for a while...

The vast majority of them don't
require that you do things in any particular speed if you just plan your
work step by step. THOSE I like a lot better.

Based on where we are now, we probably would be turning in a score of around
1500 or so. I DID manage to get gold on every puzzle of the first building

Me too...I figure it's good practice for when the save feature gets tweaked...

and am close to knowing how to do so in the second.

I need three more gold levels in Bld. 2...

(the freezer one I
haven't grokked yet, I still am over 50 moves (and Nik is over 100 to solve
that one)...)

I've got the freezer down to 33 moves, but that took awhile...I don't know
HOW to do it in 20...

Junkbot is, IMO, one of the best Shockwave games ever made...I certainly
hope Tomas and his team are working on expanding the game with more levels
and such...they could keep me playing this for a LONG time...

Matt



Message has 2 Replies:
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) Roger that. I am *almost* ready to take back all the mean things I've ever said about Shockwave. (1) I wish you could play it standalone though. (...) I'm even digging the music, it's pretty catchy. 1 - But please note that this game doesn't (...) (23 years ago, 12-Aug-01, to lugnet.lego.direct)
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
(...) The bug that was keeping players' progress from being saved has been fixed. Our apologies to all those who completed levels between Friday morning and Monday afternoon! (...) I believe there are only three levels -- mostly the one Matt (...) (23 years ago, 13-Aug-01, to lugnet.lego.direct)

Message is in Reply To:
  Re: Junkbot not saving progress (was: New stuff on LEGO.com...)
 
In lugnet.lego.direct, Matthew Gerber writes: <release not saving> (...) Thanks for the word up on that. (...) That's bad! (well... good, I suppose) It means the game IS addictive. It sort of reminds me of Lode Runner a bit for those of you that (...) (23 years ago, 12-Aug-01, to lugnet.lego.direct)

28 Messages in This Thread:










Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR