To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cad.devOpen lugnet.cad.dev in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / Development / 5365
5364  |  5366
Subject: 
Re: part skins (was Re: some thoughts on ldraw parts)
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 4 Oct 2000 16:29:48 GMT
Viewed: 
1051 times
  
In lugnet.cad.dev, Steve Demlow writes:

Yes indeedy, and coincidentally I slung together the beginnings of such a
program tonight.

Cool beans!

You feed it the outlines of the features of the printed
element, along with a "color seed" inside each colored region, and it
generates the triangles and colors them appropriately.

Define "feed" in this context... an ordered vertex list? That's still hard to
do, what is needed is an app that lets me create these regions superimposed on
a bitmap.

(Currently it
generates only triangles, but merging triangles into quads when appropriate
isn't hard.)  My code is really just a wrapper around Jonathan Shewchuk's
"Triangle" library ( http://www.cs.cmu.edu/~quake/triangle.html ), which
does all the hard stuff.

Ideally there would be a nice GUI on top of it that would let you draw the
outlines on top of a bitmap (scanned image of the printed part);

Er, ah, kind of like that.

Java2D
would make this both relatively easy and portable.  But even as a command
line tool it shows great promise.  The code needs some cleanup to be really
useful, but as soon as it's decent I will make it available.

I think this is an awesome start. Like I said, even I would spend some time on
doing decorated parts if it was easy to do.... :-)

++Lar



Message has 1 Reply:
  Re: part skins (was Re: some thoughts on ldraw parts)
 
(...) You are correct on both points. The primary value of the tool at this point is that it removes the tedium of defining polygons to connect vertices. It's a start! (...) Your edge-detection suggestion is certainly the ideal, but would get a bit (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)

Message is in Reply To:
  Re: part skins (was Re: some thoughts on ldraw parts)
 
(...) Yes indeedy, and coincidentally I slung together the beginnings of such a program tonight. You feed it the outlines of the features of the printed element, along with a "color seed" inside each colored region, and it generates the triangles (...) (24 years ago, 4-Oct-00, to lugnet.cad.dev)

36 Messages in This Thread:













Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR