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Subject: 
Re: some thoughts on ldraw parts
Newsgroups: 
lugnet.cad
Date: 
Mon, 25 Sep 2000 15:22:06 GMT
Viewed: 
587 times
  
In lugnet.cad, Adam Myers wrote:

i was thinking today about how many parts within what exists for ldraw that I
actually use.  It occured to me that I really only use about 1/3 to one half
of what's in the program along with the updates.  And to boot I'm only using a
few parts out of each update.  I'm sure I'm not alone in this "flooding" of
ldraw components onto my pc.

I know what you mean -- there are a lot of parts in the library that I will
*never* use in my creations, because I don't have those parts in my LEGO
colleciton.

I know that there are attmepts to trim out parts that arent up to spec or just
simply won't be used but this really doesnt seem like a good solution when I'm
wading through a directory of mini fig torsos.

One thing you can do to manage your parts-searching is to use LDList,
Partsref, or the LDAO VEC.  LDList and Partsref will both allow you to
enter search-terms to try to locate a specific part.  Partsref will also
display parts by 'category'.  The VEC (Visual Element Catalog) in LDAO also
displays parts by category, but you can create your own categories, moving
parts around the way you want.  You can also delete parts, but that seems
extreme.

One thing I've done with the VEC is to create a "Never Use" category, and
drag all the parts to it that I'm sure I'll never need.

I guess what my point is
coming to is that parts probably shouldnt be released in bulk updates as they
currently are, but instead placed as individual files in an online
repository.

That is nice, for people who are always connected, and have fast
connections.  It's not so nice for people who don't fit that profile.

But it doesn't really solve the problem of finding the piece you want, when
you want it.  How are you going to find what you want, from the mass
library on the parts-server?

Steve



Message has 1 Reply:
  Re: some thoughts on ldraw parts
 
In lugnet.cad, Steve Bliss writes: <snip> I don't think that erasing parts is a good idea, you want every part you possibly can get your hands on... (...) I think the problem in general is the hierarchical organisation scheme. Trees are ALWAYS hard (...) (24 years ago, 26-Sep-00, to lugnet.cad)

Message is in Reply To:
  some thoughts on ldraw parts
 
i was thinking today about how many parts within what exists for ldraw that I actually use. It occured to me that I really only use about 1/3 to one half of what's in the program along with the updates. And to boot I'm only using a few parts out of (...) (24 years ago, 24-Sep-00, to lugnet.cad)

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