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Subject: 
Re: Parts with odd angles
Newsgroups: 
lugnet.cad.dev
Date: 
Thu, 15 Jul 1999 17:25:30 GMT
Viewed: 
2170 times
  
On Thu, 15 Jul 1999 17:06:12 GMT, Sproaticus <jsproat@io.com> wrote:

> Terry K wrote:
> > On Wed, 14 Jul 1999 16:10:33 GMT, Sproaticus <jsproat@io.com> wrote:
> > > "Fredrik Glöckner" wrote:
> > > > Thanks, I'll compile a list of the parts I've had the need for some
> > > > angle to use and send it to you.
> > > I'm probably stating the obvious here, but...  Please also include the
> > > coordinates for the pivot as well as the angle.
> > Not obvious to me.  Clarify what you mean a little.
> 
> Okay.  In order to pivot a piece, you need two pieces of information:  the
> *angle* of rotation, and the *axis* of rotation.  Given one, it's a little
> work to figure out the other.

That's for hinged pieces where the hinge's axis is not located at <0,0,0>,
right?

Steve



Message has 1 Reply:
  Re: Parts with odd angles
 
(...) This is a troll, right? It's for every piece whose axis of rotation is not located at <0,0,0>. Cheers, - jsproat (27 years ago, 15-Jul-99, to lugnet.cad.dev)

Message is in Reply To:
  Re: Parts with odd angles
 
(...) Okay. In order to pivot a piece, you need two pieces of information: the *angle* of rotation, and the *axis* of rotation. Given one, it's a little work to figure out the other. Cheers, - jsproat (27 years ago, 15-Jul-99, to lugnet.cad.dev)

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