Subject:
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Re: Parts with odd angles
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Newsgroups:
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lugnet.cad.dev
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Date:
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Thu, 15 Jul 1999 03:34:26 GMT
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Viewed:
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1029 times
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On Wed, 14 Jul 1999 16:10:33 GMT, Sproaticus <jsproat@io.com> wrote:
> "Fredrik Glöckner" wrote:
> > legoverse@geocities.com (Terry K) writes:
> > > I don't see putting the angle in the actual description line (due to space
> > > constraints), but it would be possible to at least add it into the file for
> > > reference. Perhaps put it into the "KEYWORDS" statement, then it would at
> > > least show up in the LDList parts searcher.
> > Thanks, I'll compile a list of the parts I've had the need for some
> > angle to use and send it to you.
>
> I'm probably stating the obvious here, but... Please also include the
> coordinates for the pivot as well as the angle.
Not obvious to me. Clarify what you mean a little.
> You may now freely deduce how many times I've burned myself on this simple
> concept! :-,
Deduction takes brain cells. Why not just amuse us with an anecdote?
-- Terry K --
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Message has 1 Reply: | | Re: Parts with odd angles
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| (...) Okay. In order to pivot a piece, you need two pieces of information: the *angle* of rotation, and the *axis* of rotation. Given one, it's a little work to figure out the other. Cheers, - jsproat (25 years ago, 15-Jul-99, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: Parts with odd angles
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| (...) I'm probably stating the obvious here, but... Please also include the coordinates for the pivot as well as the angle. You may now freely deduce how many times I've burned myself on this simple concept! :-, Cheers, - jsproat (25 years ago, 14-Jul-99, to lugnet.cad.dev)
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