Subject:
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Re: Voting Comments
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 18 May 1999 13:39:50 GMT
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Viewed:
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715 times
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Chris Dee <chris_w_dee@hotmail.com> wrote in message
news:FBx2v9.BGI@lugnet.com...
> In lugnet.cad.dev, John VanZwieten writes:
>
> > Patterned minifig heads: just a suggestion. I think using 1-8cyli.dat for
> > the non-patterned "cheeks" would improve the look of these parts in POV-Ray
> > quite a bit. I don't know if the back of the head uses cyli.dats, but it
> > should as well.
>
> The back of the head in the subpart does indeed use a 2-4cyli primitive.
>
> You have a good point, but I am concerned about the two slices of cone-like
> quads which form the curves above and below the cylindrical face area (on the
> front of the head these are potentially decorated also, so are omitted from the
> subpart). POV-Ray will not be able to convert these conic slices so where it
> converts cyli primitives to true curved surfaces, there will be a bad join
> between the cylinder and the conic slice. As implemented this currently only
> occurs at the back of the head.
What about using cone primitives for these surfaces. What is the inner and
outer radius?
> > 9326p19: another suggestion. Chris, if you add edge-line drawing of the
> > insignia in black before you draw the quads for the stripes, the insignia will
> > show up better at lower magnifications.
>
> I thought I did this - there are definitely type 2 lines drawn in the centre of
> the insignia quads. Does it make a difference if these are drawn before or
> after the quads?
Yes. You want to make sure you draw the black lines first, then the gray and
red surrounding quads, then the black inside quads.
-John Van
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Message is in Reply To:
| | Re: Voting Comments
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| (...) The back of the head in the subpart does indeed use a 2-4cyli primitive. You have a good point, but I am concerned about the two slices of cone-like quads which form the curves above and below the cylindrical face area (on the front of the (...) (26 years ago, 18-May-99, to lugnet.cad.dev)
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