To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / 292
291  |  293
Subject: 
Re: [LDAO] Editor Feedback requested
Newsgroups: 
lugnet.cad
Date: 
Thu, 19 Nov 1998 16:32:08 GMT
Viewed: 
3154 times
  
Steve Bliss wrote:

Once upon a time, sparre@sys-323.risoe.dk (Jacob Sparre Andersen)
wrote:

If you want to use the instructions paradigm, then the
proper solution is most likely to let the user have an
option for handling every line as a separate step.

Wow.  That could mean hundreds of step-images, for large models at
least.

That's why I'd hesitate to use the "instructions" paradigm... I'm quite partial
to the List/line# interface of LEdit.  IMHO it is intuitive and easy to
visualize.  It seems to me that creating instructions sheets are the end
result... so in effect, what you are doing is to force the user into visualizing
in terms of the end result in order to create it.  So you take this model and
visualize an instruction sheet for it, then enter that instruction sheet, it
sort of becomes a "desk-top publisher".  I prefer the "CAD" interface, where you
visualize and input the *actual* object and then when you are done, you can
output it as a set of instructions, or a POV rendering, or whatever.

--Karim



Message is in Reply To:
  Re: [LDAO] Editor Feedback requested
 
(...) Wow. That could mean hundreds of step-images, for large models at least. (...) True. I can think of two approaches of the top of my head (use math to do 3D hit-testing, or build a part-bitmap during rendering, and lookup the clicked pixel in (...) (26 years ago, 19-Nov-98, to lugnet.cad)

25 Messages in This Thread:







Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR