Subject:
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Re: [LDAO] Editor Feedback requested
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Newsgroups:
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lugnet.cad
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Date:
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Wed, 18 Nov 1998 17:58:57 GMT
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Viewed:
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3238 times
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Steve Bliss wrote:
> Make the UI look like a set of instructions. Each step in
> the model would be presented simultaneously, probably in a
> scrolling window.
Karim Nassar commented:
> Problem I would have with this is that I don't always
> (actually hardly ever) insert steps in the model as I
> build it. I usually enter in the whole thing and then
> figure out where the steps should go. this interface
> paradigm would be frustrating for me, I think.
And then Steve asked:
> Does that mean the editor should auto-insert steps?
I don't think so.
If you want to use the instructions paradigm, then the
proper solution is most likely to let the user have an
option for handling every line as a separate step.
It should of cause be possible to choose a part by pointing
at it on the drawings (not as hard as it might sound).
Play well,
Jacob
----------------------------------------------
-- E-mail: Jacob.Sparre.Andersen@risoe.dk --
-- Web...: <URL:http://hugin.risoe.dk/> --
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LEGO: MOC+++c TO+++(6543) TC+++(8880) AQ+++ BV-- #++ S LS++ A-/+ YB72m
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Message has 1 Reply: | | Re: [LDAO] Editor Feedback requested
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| (...) Wow. That could mean hundreds of step-images, for large models at least. (...) True. I can think of two approaches of the top of my head (use math to do 3D hit-testing, or build a part-bitmap during rendering, and lookup the clicked pixel in (...) (26 years ago, 19-Nov-98, to lugnet.cad)
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