Subject:
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Re: How to critique, was Re: We need a new curator
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Newsgroups:
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lugnet.build.mecha, lugnet.general
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Date:
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Sun, 9 Feb 2003 23:14:09 GMT
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Viewed:
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1136 times
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In lugnet.build.mecha, Mark Neumann writes:
> Critiquing is kind of tricky. It takes a certain amount of maturity on both
> sides of the table. To paraphrase one of my mentors (warning, he wasn't the
> kindest of souls. I remember the triage of broken souls after his class.);
> 'Don't tell me what you liked or didn't like, I don't care. Your
> opinion is just that, an opinion. I want to know what worked, what didn't
> work? Why or why not? Just because you don't like a particular style
> doesn't meant that it doesn't create the effect that the author is after.
> Look at the the author is trying to create and decide if they have done so
> in an effective manner. Is there some way that it can be done more
> effectively? That's what I want from you.'
<snip>
If I may be so bold to offer a suggestion to the curator: This post, or a
modified version of it, should be on the sidebar.
Allister
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