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Subject: 
Re: Air lock and ship docking discussion
Newsgroups: 
lugnet.space
Date: 
Tue, 22 Feb 2000 04:15:24 GMT
Viewed: 
3305 times
  
In lugnet.space, John J. Ladasky, Jr. writes:
> In lugnet.space, Jon Palmer writes:
> > 
> > Bram Lambrecht wrote in message
> > > I'd like to see something like this, though.  Consider Castle World:
> > > everything can't possibly line up correctly.  There are still technology
> > > or magic issues and differences in storylines...Or Datsville: not
> > > everyone builds at the same scale or in the same style, but it still
> > > works.
> 
> > > I, for one, hardly have a storyline at all...I just like to build stuff
> > > and think it'd be cool for people's creations to meet.  I'd even be
> > > willing to work on raytraced scenes...(although I might ask someone else
> > > to do the final renders.)
> > > --Bram
> > 
> >    I think that this is an important issue. I for one have no problems at
> > all with there being inconsistencies in the .space world or universe. We
> > need to consider what the mission and purpose of this endeavor will be. I'm
> > ok with its goals not being very lofty (like a perfect plot and binding
> > story) I'm personally happy for starters with this environment just being a
> > sort of lighthearted "playground" or meeting place between our own realities
> > and creations.
> 
> Agreed.  Let's try it out first.  Don't worry about story lines or compatible
> technologies for now.  If we like what we get, we can do round two, with these
> additional details.
> 
> But I must confess a desire to choose a standard scale, and for that to be
> minifig scale.  It only makes sense to discuss docking ports if we are working
> in a single scale.

I also like minifig scale, and use microfig scale only when I want something
depicted for which I lack the number of bricks, either practically (see also:
WTB: (2) 928 Galaxy Explorers) or fantastically (see also: Building your own
minifig scale Death Star).

Okay, I'll forget that form (like we really need it). Now that I think about
it, it's a lot like two space-traveling civilizations meeting for the first
time anyway: there are likely to be differences, sometimes huge ones. I guess
I'm just more of a peace-monger, and want to see everyone's worlds get along
without undesired wars popping up, instead of: "Here's a picture of Bill's
supership blowing Sam's fleet clear out of the cosmos. Here's a picture of Sam
being resentful. Here's a picture of Sam packing up his Lego bricks and
leaving."

Isn't this something like First Contact?

-Tom McD.
when replying, spamcake can also be used to feed dung beetles.

Note: Lugnet and rec.toys.lego are family forums

The San Francisco Bay Area Users Group
http://www.baylug.org



Message has 1 Reply:
  Re: Air lock and ship docking discussion
 
"Tom McDonald" <radiotitan@yanospamhoo.com> wrote in message news:FqBD5o.52J@lugnet.com... (...) along (...) Sam (...) *The names have been changed to protect the innocent* Would there be anything wrong with "Bill" and "Sam's" force for good (...) (27 years ago, 22-Feb-00, to lugnet.space)

Message is in Reply To:
  Re: Air lock and ship docking discussion
 
(...) Not everyone in Datsville builds at the same scale? This I must have missed. IIRC they are working in minifig scale, and the town is built on the standard 32 X 32 baseplates with roads, etc. It has been a few months since I visited. I should (...) (27 years ago, 22-Feb-00, to lugnet.space)

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