Subject:
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Re: Zork
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Newsgroups:
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lugnet.off-topic.fun
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Date:
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Thu, 7 Nov 2002 21:42:16 GMT
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Viewed:
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1597 times
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Thanks for the info guys.
But not being one who usually gets into games and the like,
Is zork a kind of game that some people put on their TI-83 calculators,
or am I way off on that one?
Hasta La Vista, Sean
P.S About that xyzzy command, does fool mean you shouldn't use it
or does fool mean something else?
In lugnet.off-topic.fun, Erik Olson writes:
> In lugnet.off-topic.fun, Frank Filz writes:
> > Zork and related games have been given a great lease on life due to
> > Infocom's decision to implement a byte code virtual machine when they
> > ported it to the TRS-80.
>
> The original Zork also circulates. It's substantially identical to the
> commercial versions, but fine details were edited, just as they were edited
> between the early microcomputer editions and the definitive 1983 releases.
> (bugs and all: 'who is george?') You can go back to the Zork I world from
> the Zork 2 world in at least two ways (one is walking out the way you came
> in). The Zork 3 world is referred to as the 'endgame'. One magic room can
> send you to 4 rooms, one of which is the now-useless timber room of Zork 1,
> another is the sacrificial knife scene of what became Enchanter ("Zork 4").
> This obviously wound up on the cutting room floor for the commercial release
> of Zork 1-3. It was really creepy finding a piece of what I thought of as
> the all-new Zork 4 embedded way back in the original.
>
> Another detail that made it in the 1983 version was the 'xyzzy' command (Fool!)
>
> And it is just remotely possible to cast the 'Fudge' spell on the princess
> in the commercial version.
>
> -Erik
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Message has 2 Replies: | | Re: Zork
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| (...) In the Before Time of Long Long Ago, computers rarely used graphics (we're talking 1970's). Most things were text. Computers simply couldn't handle complex graphics in a timely sense, and often, because storage was so expensive back then, (...) (22 years ago, 7-Nov-02, to lugnet.off-topic.fun)
| | | Re: Zork
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| (...) xyzzy doesn't work, fool! Before there was Zork, there was Colossal Cave. 'xyzzy' only works in Colossal Cave. Both programs were named 'adventure' at one time, though Zork also went by the name 'dungeon'. There were family resemblances: you (...) (22 years ago, 7-Nov-02, to lugnet.off-topic.fun)
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Message is in Reply To:
| | Re: Zork
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| (...) The original Zork also circulates. It's substantially identical to the commercial versions, but fine details were edited, just as they were edited between the early microcomputer editions and the definitive 1983 releases. (bugs and all: 'who (...) (22 years ago, 7-Nov-02, to lugnet.off-topic.fun)
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