Subject:
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Re: (CW) Realm Scale
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Newsgroups:
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lugnet.castle
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Date:
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Thu, 10 Feb 2000 04:28:44 GMT
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Viewed:
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1135 times
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In lugnet.castle, Craig Hamilton writes:
> In lugnet.castle, Pawel Nazarewicz writes:
> >
> > > Ummm... so one realm is 16 32x32 baseplates across? ie, 512 studs? This
> > > is *really* tiny! My castle, which is 80x80 studs, is 15% of my realm!!
> > > Consider the fact that I eventually plan to build a town around it, and big
> > > one to boot, I could see my capital city taking up 60-80% of the realm!
> > > Where will my numerous villages, massive river, sprawling forest, and
> > > cloud-topping mountains fit in? I'd much rather see no real scale, or a
> > > scale in the miles range. Unless, of course, you be willing to make my
> > > realm a couple hundred "realms" wide... ;)
> >
> > Each relm has 16x16 32x32 baseplates. Which is 512 by 512 studs, so 262,144
> > studs. Your castle is 80x80 studs which would make it 6,400
> > studs. So your castle is effectively less than 2% of the realm. Once you
> > fill it up, we'll give you another one;)
> >
> > -- pn
>
> right! but it should be fill it up, and you "earn"another one. a realm
> need not be filled with structures, tho'. one may want an isolated structure
> or small villlage surrounded by forest. chronicling four ballads
> essentially "fills" a realm, earning another one. you can add adjoining
> realms to increase your "kingdom". (or whatever we end up calling a grouping
> of regional realms) or you can scatter many realms across the world.
But why do I have to build each and every structure/area involved in my realm?
It feels like Castle World is turning into a contest, and I thought this was
supposed to be a collection of castle-related objects. I also don't have the
time and pieces to "fill up" a realm. It would also mean I'd have to
completely re-write my History, and I am loath to do that, considering the time
I put into it.
> put your castle in a realm located in an area suiting your general
> geographic desires. (rivers, mountains,etc) once three ballads are archived
> there, choose one of the adjoining realms for your village.
What happens if people have realms completely surrounding me, and I need to
expand?
> once that one has four stories, choose another for outposts. go on and on, and
> you could form a country if you like!
Um... I *already* have a country. In fact, this country was once *three*
different countries. See the History of Dragonia for more information.
I thought creating countries was the idea? Otherwise, what is the point of
having a King if he has no kingdom?
Jeff
http://members.xoom.com/aulddragon/
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Message has 2 Replies: | | Re: (CW) Realm Scale
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| (...) time (...) I think you misunderstood Craig here. Notice this line, quoted: "a realm need not be filled with structures, tho'. one may want an isolated structure or small villlage surrounded by forest. chronicling four ballads essentially (...) (25 years ago, 10-Feb-00, to lugnet.castle)
| | | Re: (CW) Realm Scale
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| (...) eek! i hope not. Castle World, in pawel's original inception, is a site to collect and archive original lego creations in a castle theme. these creations are described as models, characters, stories. although things have snowballed fast and (...) (25 years ago, 10-Feb-00, to lugnet.castle)
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Message is in Reply To:
| | Re: (CW) Realm Scale
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| (...) right! but it should be fill it up, and you "earn"another one. a realm need not be filled with structures, tho'. one may want an isolated structure or small villlage surrounded by forest. chronicling four ballads essentially "fills" a realm, (...) (25 years ago, 10-Feb-00, to lugnet.castle)
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