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Subject: 
Re: (CW) Realm Scale
Newsgroups: 
lugnet.castle
Date: 
Thu, 10 Feb 2000 04:28:44 GMT
Viewed: 
861 times
  
In lugnet.castle, Craig Hamilton writes:
In lugnet.castle, Pawel Nazarewicz writes:

Ummm...  so one realm is 16 32x32 baseplates across?  ie, 512 studs?  This
is *really* tiny!  My castle, which is 80x80 studs, is 15% of my realm!!
Consider the fact that I eventually plan to build a town around it, and big
one to boot, I could see my capital city taking up 60-80% of the realm!
Where will my numerous villages, massive river, sprawling forest, and
cloud-topping mountains fit in?  I'd much rather see no real scale, or a
scale in the miles range.  Unless, of course, you be willing to make my
realm a couple hundred "realms" wide...  ;)

Each relm has 16x16 32x32 baseplates.  Which is 512 by 512 studs, so 262,144
studs.  Your castle is 80x80 studs which would make it 6,400
studs.  So your castle is effectively less than 2% of the realm.  Once you
fill it up, we'll give you another one;)

-- pn

right! but it should be fill it up, and you "earn"another one.  a realm
need not be filled with structures, tho'. one may want an isolated structure
or small villlage surrounded by forest.  chronicling four ballads
essentially "fills" a realm, earning another one. you can add adjoining
realms to increase your "kingdom". (or whatever we end up calling a grouping
of regional realms) or you can scatter many realms across the world.

But why do I have to build each and every structure/area involved in my realm?
It feels like Castle World is turning into a contest, and I thought this was
supposed to be a collection of castle-related objects.  I also don't have the
time and pieces to "fill up" a realm.  It would also mean I'd have to
completely re-write my History, and I am loath to do that, considering the time
I put into it.

put your castle in a realm located in an area suiting your general
geographic desires. (rivers, mountains,etc) once three ballads are archived
there, choose one of the adjoining realms for your village.

What happens if people have realms completely surrounding me, and I need to
expand?

once that one has four stories, choose another for outposts. go on and on, and
you could form a country if you like!

Um...  I *already* have a country.  In fact, this country was once *three*
different countries.  See the History of Dragonia for more information.

I thought creating countries was the idea?  Otherwise, what is the point of
having a King if he has no kingdom?

Jeff
http://members.xoom.com/aulddragon/



Message has 2 Replies:
  Re: (CW) Realm Scale
 
(...) time (...) I think you misunderstood Craig here. Notice this line, quoted: "a realm need not be filled with structures, tho'. one may want an isolated structure or small villlage surrounded by forest. chronicling four ballads essentially (...) (24 years ago, 10-Feb-00, to lugnet.castle)
  Re: (CW) Realm Scale
 
(...) eek! i hope not. Castle World, in pawel's original inception, is a site to collect and archive original lego creations in a castle theme. these creations are described as models, characters, stories. although things have snowballed fast and (...) (24 years ago, 10-Feb-00, to lugnet.castle)

Message is in Reply To:
  Re: (CW) Realm Scale
 
(...) right! but it should be fill it up, and you "earn"another one. a realm need not be filled with structures, tho'. one may want an isolated structure or small villlage surrounded by forest. chronicling four ballads essentially "fills" a realm, (...) (24 years ago, 10-Feb-00, to lugnet.castle)

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