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Subject: 
Re: (CW) Realm Scale
Newsgroups: 
lugnet.castle
Date: 
Thu, 10 Feb 2000 07:42:54 GMT
Viewed: 
3088 times
  
In lugnet.castle, Pawel Nazarewicz writes:
> > > What happens if people have realms completely surrounding me, and I need to
> > > expand?
> > 
> > 
> > I was wondering about that too.
> 
> From my preliminary talks with Craig, no two realms can touch side by side -
> only on the corners.  So:
> 
> XOXOX
> OSOXO
> XOXOX
> 
> If S is Shiri's Realm, then there are four other realms touching it - at the
> four corners.  The four realms on the sides are "neutral" realms which
> cannot be built upon?  (come up with reasons ... swamp, heat, dryness, etc...)
> 
> We'll give it more thought before we actually put the map online.
> 
>  -- pn

yes, sort of another spoiler, then.

  what better field of play than a chessboard? every other square is a
realm. all realms are connected on a diagonal. (also the routes used for
RDP's!) the in between squares are NB, standing for Natural Boundary/
Neutral Border/ No Building. that is until a balladeer occupies the four
realms surrounding it. this should make gaining land for kingdoms go much
faster then, no?

  my head hurts right now.

  later ~ craig~



Message has 1 Reply:
  Re: (CW) Realm Scale
 
In lugnet.castle, Craig Hamilton writes: the in between squares are NB, standing for Natural Boundary/ (...) It also makes it work a lot like a game of Go. (...) Hey, who said the lives of Gods were easy? :P (27 years ago, 10-Feb-00, to lugnet.castle)

Message is in Reply To:
  Re: (CW) Realm Scale
 
(...) From my preliminary talks with Craig, no two realms can touch side by side - only on the corners. So: XOXOX OSOXO XOXOX If S is Shiri's Realm, then there are four other realms touching it - at the four corners. The four realms on the sides are (...) (27 years ago, 10-Feb-00, to lugnet.castle)

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