To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.castleOpen lugnet.castle in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Castle / 2361
2360  |  2362
Subject: 
Re: (CW) Realm Scale
Newsgroups: 
lugnet.castle
Date: 
Thu, 10 Feb 2000 01:53:11 GMT
Viewed: 
791 times
  
In lugnet.castle, Craig Hamilton writes:
hi y'all ~

at this point, i'm proposing scale for realms. as each realm is a square
on a grid, picture that square divided 16 x16. each of these squares equals
a 32x32 baseplate.

does this sound good to everyone?  :-)

Sounds good to me, although quite big for my humble (and tiny) collection ;-)
I think you might have meant 4x4 squares, for a total of 16 baseplates? And
*not* 16x16 for a total of 256 baseplates?
I'm sure that even for the people out there that will need a lot (like Mike
U., Pawel, and their Big Castles...) won't need THAT much... ;-)

we can thank m. uring for the generous space, as i thought a realm should
be large enough to accomidate the largest castle i've ever seen. (also
keeping 4x4 division; very important) of course, sea front realms may have
less land, and some realms may be suitable for just an outpost.

Right. Keeping scale with standard measurements is important, and 4 is as
standard as lego sizes get. (How much 1x4 bricks do you have compared to 1x5
bricks? Or 1x10? :)

these areas will be pretty much carte blanche under very general land
types and textures, for each balladeer to describe as he/ she sees fit.
(models and/or story text and/or timbo's pov-ray) small rivers or ponds (no
wider than 32 pegs) can be added if needed or desired.  structures can then
be placed anywhere within realms in accordance with the models' actual
"footprints".

Awright! So once we get a realm, we decide what's in it? (Did I get this
straight?)

each realm can hold as many or as few structures as desired, but after
archiving four ballads, a realm should be totally described.

Huh? Didn't get this part...

i guess this an update on CW mapping progress. i have a very pressing
deadline with my "real" job, but this weekend looks free for me to work on
nothing but the map. (yay!)

Have fun! I'm hoping I can keep this weekend storyline-dedicated but it seems
it won't be :-(

i apologize for keeping secretive about the map, but there are many
wonderful suprises that i don't want to ruin. pawel and i are also
coordinating massive amounts of data that go with it, so when the map is
finally revealed, we will all be able to move right in. (hopefully!)

Do you mean that you're taking into consideration our requests?

in the meantime, as john and shiri have pointed out, this is a good time
to generally prepare: think, plan, build, and write! i probably won't be
able to get back to my own ballads till after i'm done with the map, tho'.

Well, we all know that whatever it is you (and Pawel) are doing is bound to
turn out wonderful!

-Shiri
http://www.geocities.com/shiri_lego/



Message is in Reply To:
  (CW) Realm Scale
 
hi y'all ~ at this point, i'm proposing scale for realms. as each realm is a square on a grid, picture that square divided 16 x16. each of these squares equals a 32x32 baseplate. does this sound good to everyone? :-) we can thank m. uring for the (...) (24 years ago, 10-Feb-00, to lugnet.castle)

25 Messages in This Thread:









Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR