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 CAD / Ray-Tracing / 1434
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Subject: 
Re: Excellent rendering...
Newsgroups: 
lugnet.cad.ray
Date: 
Tue, 3 Sep 2002 22:51:11 GMT
Viewed: 
1101 times
  
i do see what you mean.  it seems as if my colors are always a little dark
using the lgeo librarys, but the detail makes up for it, and photoshop
usually gets it to where i can live with it.

-tk

"Fredrik Glöckner" <fredrigl@math.uio.no> wrote in message
news:qrdn0qzr2ht.fsf@nereids.uio.no...
"Lars C. Hassing" <lch@ccieurope.com> writes:

By Jonathan (JRG):
http://digilander.libero.it/jrgpov/images/ks2556_no_blur.PNG
http://digilander.libero.it/jrgpov/images/ks2556_yes_blur.PNG

By Kari Kivisalo
http://luxlab.com/tmp/lego.jpg
Without radiosity and depth of field:
http://luxlab.com/tmp/lego_norad.jpg


Nice ones!  I believe that the key to achieving this kind of quality
renderings is to work more on the surface/colour definition within
POV-Ray.  The one which are the default from LGEO or L3P are probably
not the optimal ones.  With all due respect to the authors, of course!
I don't mean to belittle their work, as these LGEO/L3P are indeed
great!


Fredrik



Message is in Reply To:
  Re: Excellent rendering...
 
(...) renderings is to work more on the surface/colour definition within POV-Ray. The one which are the default from LGEO or L3P are probably not the optimal ones. With all due respect to the authors, of course! I don't mean to belittle their work, (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)

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