Message has 7 Replies: | | Re: Excellent rendering...
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| what does this mean? Then I ran it through L3P: (...) Does this have something do with the lighting? -tk "Lars C. Hassing" <lch@ccieurope.com> wrote in message news:H1u4vC.793@lugnet.com... (...) to quality. (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
| | | Re: Excellent rendering...
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| (...) renderings is to work more on the surface/colour definition within POV-Ray. The one which are the default from LGEO or L3P are probably not the optimal ones. With all due respect to the authors, of course! I don't mean to belittle their work, (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
| | | Re: Excellent rendering...
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| Fantastic renderings ! Both ! The Brazil 3D-Studio and the POV-Ray. Now the question is: how can we "normal" users (without Silicon graphic equipment ;-) ) make SO NICE renderings ?! For example I'm using ML-Cad, L3PAO, LGEO parts library and (...) (22 years ago, 3-Sep-02, to lugnet.cad.ray)
| | | Re: Excellent rendering...
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| (...) Lars, you have made my week with this posting! I wanted to thank you for pursuing this project, getting help from the big guns. These results are sooooo pretty and very encouraging. (...) Indeed. Other renderers may have an edge in creating (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
| | | Re: Excellent rendering...
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| (...) All it really needs is some way to adjust things like the reflectivity of the tires-- they're kinda shiny, which shows off the splines, unlike the rendering with Brazil... The only giveaway on the Brazil model I could spot right off was the (...) (22 years ago, 6-Sep-02, to lugnet.cad.ray)
| | | Re: Excellent rendering...
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| (...) like a photo if the polygons weren't visible. I checked and povray has an option for smooth shaded polygons but the exporting program would have to calculate the normal vectors for it to work. (22 years ago, 9-Sep-02, to lugnet.cad.ray)
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