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 CAD / Development / Organizations / LDraw / 1793
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Subject: 
Re: LDraw.org Tutorials - What to include
Newsgroups: 
lugnet.cad.dev.org.ldraw
Date: 
Sun, 10 Feb 2002 19:44:49 GMT
Viewed: 
408 times
  
In lugnet.cad.dev.org.ldraw, Jeroen de Haan writes:
Hi all,

For the RNDR 101 and CONV 101 should I include some basic POV-Ray editing
(colours, background, turning lights in to shadowless lights) or is that
more a RNDR201 thing?

And can we have a lugnet.cad.tutorial group? or is that a bit too much?

Jeroen

Turning lights into shadowless lights is already beging covered.  I suggest
you try to focus on just the basics for 100 level tutorials.  Think of the
user as someone who is afriad to even touch the MOUSE.  Just show him/her
the basics to get a .ldr file into .pov and how to create an image.  The 100
level tutorials should be starter tutorials where the user has to do MIN.
coding or file messing.  Sure tey will have lots of questions like changing
lights, backgrund, etc... but that will come later (200s, 300s) once they
get use to working with the program.

Hope this helps.. -Ahui



Message is in Reply To:
  Re: LDraw.org Tutorials - What to include
 
Hi all, For the RNDR 101 and CONV 101 should I include some basic POV-Ray editing (colours, background, turning lights in to shadowless lights) or is that more a RNDR201 thing? And can we have a lugnet.cad.tutorial group? or is that a bit too much? (...) (23 years ago, 10-Feb-02, to lugnet.cad.dev.org.ldraw)

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