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 CAD / Development / Macintosh / 292
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Subject: 
Re: L3P v1.3 for Mac OSX
Newsgroups: 
lugnet.cad.dev.mac
Date: 
Fri, 29 Nov 2002 16:08:24 GMT
Viewed: 
1533 times
  
In article <H6BtyJ.M9M@lugnet.com>,
"James Reynolds" <james@scl.utah.edu> wrote:

http://www.cc.utah.edu/~jer29950/qtvr

That page is 404, but I found this one

http://www.cc.utah.edu/~jer29950/lego/qtvr/

I was playing with AppleScipts to do something similar to your lani
program. I used l3p in VPC to create a .pov file. Then I used
AppleScript and BBEdit to change the camera position in the .pov file.

This all worked in OS 9 becuase I had VPC to create the .pov file, and I
found some AppleScript Scripting Additions to implement the trig and
algebra functions that I neede to calculate the new camera positions as
I moved the camera around the model. Unfortunately, when I moved to OS X
I lost access to VPC (I haven't upgraded VPC 4 to 5 yet) and I lost the
trig and algebra functions that I needed.

Chris



Message is in Reply To:
  Re: L3P v1.3 for Mac OSX
 
and I noticed something strange. I don't know if the problem is with (...) The problem is with POV-Ray 3.5 for Mac OS X. Check out (URL) Can you believe an app will crash every time it opens a new document? Anyway, within POV-Ray I just create a new (...) (22 years ago, 29-Nov-02, to lugnet.cad.dev.mac)

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