Subject:
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Re: L3P v1.3 for Mac OSX
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Newsgroups:
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lugnet.cad.dev.mac
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Date:
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Fri, 6 Dec 2002 02:26:39 GMT
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Viewed:
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1631 times
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In article <H6nrxE.Ju8@lugnet.com>, "Erik Olson" <erik@olson.pair.com>
wrote:
> In lugnet.cad.dev.mac, Don Heyse writes:
> > In lugnet.cad.dev.mac, Christopher Masi writes:
> > > Well, I don't really know. As I said, James said to do this at the
> > > command line
> > >
> > > /Developer/Tools/SetFile -c "POV3" -t "TEXT" /Users/yourname/yourfile.pov
> > >
> > > and after doing that, the POV-Ray programs processed the files normally.
> >
> > I wonder if this could be solved with something as simple as doing
> > an fopen() with "wt" instead of just "w"?
>
> Interesting idea. Unfortunately either way fopen creates a file with no Mac
> type or creator code at all.
>
> Because I told the Finder once to open a .pov file with BBEdit, it knows to
> do that for me. But I still get a blank icon because it has no type or
> creator code.
>
> I'm not the expert on this mess Apple got us into (obfuscating the
> type/creator system that worked well up until now.)
I agree. It seems like a step backwards.
> Answering Chris' question - I manually put a type/creator code on my .pov
> file so that POVRAY played nice with it. I'm on 10.1.5 so I don't have the
> nasty open file bug.
Ahh.... so it is a 10.2 thing.
Thanks,
Chris
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Message is in Reply To:
| | Re: L3P v1.3 for Mac OSX
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| (...) Interesting idea. Unfortunately either way fopen creates a file with no Mac type or creator code at all. Because I told the Finder once to open a .pov file with BBEdit, it knows to do that for me. But I still get a blank icon because it has no (...) (22 years ago, 5-Dec-02, to lugnet.cad.dev.mac)
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