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 CAD / Development / 6722 (-40)
  Re: LDGLite colour bug
 
(...) Really? Where can I get more information on this? I was under the impression that GLX could only accelerate locally when used with DRI. I had no idea it had its own remote rendering protocol. Is this something new in XFree 4.0? Is there any (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) I agree that stickers should be grouped somehow and if the sheet number is available and is not longer than 5 character than our convention for runners will work. If this is not case we could assign a 3 digit number or borrow the number of the (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) And sticker sheets seem to get different types of numbers. It seems like the current 'system' of numbers include both a 5-digit and a 7-digit number. I think LDraw sticker files can be handled in the same way we handle small parts on runners (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) Unfortunately, there is no 'enough' to prevent bleed-through. It totally depends on the scale any model is rendered at. At typical scale, 2LDU is really needed to prevent bleed-through from most angles. Which is a bit thick for most stickers. (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) I don't remember much about this thread. But I do have an idea. How would it work if stickers (notice the spelling) were modelled as polygons outlined by lines placed 0.5 ldu (or less) from the flat surface it is to be placed on. What if the (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) You are right, this was a suggestion that time too. The thickness of the flat box was then 1 LDU. What do you think is this enough? (...) Ampi ---...--- Imre Papp Geometria GIS Systems House email: ipapp@geometria.hu web: www.geometria.hu (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
 
  Re: How do we handle stickers in Ldraw?
 
(...) I don't agree with this statement, at least not right now. Stickers _do_ have some height, and I think it would be most correct to model this in LDraw. This would also fix the bleed-through problems. A sticker could be modeled as a very thin, (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
 
  How do we handle stickers in Ldraw?
 
Dear List, I remember that some times ago we have discussed the topic of Lego stickers in Ldraw. There was no clear agreement on the nomenclature, the positioning, assigment to parts etc. I'm writing this mail to unfreeze slightly this topic, (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
"Don Heyse" <dheyse@hotmail.spam....away.com> wrote in message news:GpF5sJ.66C@lugnet.com... (...) Actually, with a remote OpenGL display setup, OpenGL drivers can be active on both machines. If Mesa supports the GLX protocol, and the machine he is (...) (23 years ago, 12-Jan-02, to lugnet.cad.dev)
 
  *** LDView Version 1.9 Released ***
 
LDView Version 1.9 has been completed, and can be downloaded from the following location: (URL) is an OpenGL-based real-time viewer for LDraw models written for the Microsoft Windows platform (95/98/ME and NT4/Win2000). More info can be found at the (...) (23 years ago, 12-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
(...) [...] This sounds exactly like what I asked for. I look forward to the next LDGLite release. Jacob (23 years ago, 11-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: LDGLite orientation matrix (l3p enhancement requests?)
 
Jacob recently asked for an ldglite enhancement to dump ldglite command line args and POV camera settings which reproduce the current view. I assume he means l3p compatible camera settings. I think I have it working (except for my question about the (...) (23 years ago, 10-Jan-02, to lugnet.cad.dev, lugnet.cad.ray)
 
  Re: The LDraw Community is what each person makes it
 
Hi Robin - "Robin Sayce-Jones" <robin@sayce-jones.co.uk> wrote in message news:Gpn1C5.Moy@lugnet.com... (...) #1 - Don't feel like you're not worthy! :-) (...) Taking a very quick (I gotta run soon) look at your pages, looks awesome! I'd love to (...) (23 years ago, 8-Jan-02, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Re: The LDraw Community is what each person makes it
 
I'd love to help but always feel I'm not worthy. If you take a look at (URL) then you can see as much as I'd like to get involved. I only have experience of some of the available utilities but it seems to be enough. I think what we all suffer from (...) (23 years ago, 8-Jan-02, to lugnet.cad, lugnet.cad.dev, lugnet.cad.dev.org.ldraw)
 
  Bionicle Parts in LDraw (was: Re: Bionicle Avatar pictures flooding BrickShelf)
 
(...) Please keep one thing in mind: the Slizer/Bionicle parts are some of the most ornate, detailed elements LEGO has ever produced. So it's little wonder that they aren't all modeled. But, a number of Throwbot/Slizer/Robo...r/Bionicle parts have (...) (23 years ago, 8-Jan-02, to lugnet.off-topic.debate, lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) Ok the current copy of main.c in CVS has a function that does part A. I have most of part B working, but I don't completely understand the STEREO stuff in the location part of an l3p camera setting. Can you or somebody explain it? I can create (...) (23 years ago, 8-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash
 
(...) That is a known problem with LEdit. Jacob, thanks for adding this to the FAQ. (...) I'm not sure of your exact meaning here, so I'm answering both possible meanings: Yes, if you want to *edit* your part in LEdit, you will need to break it up. (...) (23 years ago, 7-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) I suspected that, but I wasn't sure. (...) :-) Yes. (...) Correct. (...) The very same thing. Jacob (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash  [DAT]
 
(...) Hi Jacob, I Think you are 100 percent right. First of all, it wasn't LDRAW that crashed, but it was LEDIT. Sorry abouth that :-( I guess i found the problem causing LEDIT to crach. Perhaps this is alreddy known by other people, but it seems to (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: L3P user primitive substitution
 
(...) A: I like it. -Chuck (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) The third machine with the monitor is immaterial. The opengl driver runs on the machine where the ldglite executable is running. Based on your use of a remote display, I'm going to assume you're probably running linux (and most likely a Mesa (...) (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) What do you mean by "using the Mesa driver"? In both cases the example was rendered directly on the monitor of a third (Intel based) machine over the network. Jacob (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: L3P user primitive substitution
 
(...) C! But it does not seem completely unacceptable to me. Play well, Jacob (23 years ago, 4-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) the OSMesa driver on ldraw.org. Its reproducible with just two stud3.dats or even just two 4-4disc4.dats. And it only seems to happen when lighting is enabled and and antialiased edgelines are on, even if you don't have any edgelines. I wonder (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) Probably not. I can run L3Lab under Linux using Wine, but that is on an i686 based computer, not Alpha. Fredrik (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: L3P user primitive substitution
 
Since there hasn't been discussion of this topic, and more than two weeks have elapsed, can we assume that: A) The proposed revision is acceptable B) The proposed revision is un-acceptable C) No one knows LMKWYT, Steve (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) But I seem to remember that L3Lab does not work on Alpha machines (running Linux). Jacob (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) I should be able to work out a part of the command line arguments from that, but I am so lazy, that I actually would like LDGLite to print it as: Arguments: -a0.821417,-0.129189...4,0.710583 -q -j or whatever the status - including projection, (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Yes. It is - as I wrote - the cylinders inside the bricks that have the colour of the preceding part. The following is the picture I get, when I render the example with the command `ldglite -q -ms -l3 -s4 -a1,0,1,-0.5,-1,0.5,1,0,-1 (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) I think it spews the information needed for A if you turn on debugging with the -g switch. eg. Transform current: Translation: 0 0 0 Matrix: 0.821417 -0.129189 0.555497 0.417763 0.799364 -0.431845 -0.388257 0.586794 0.710583 Actually, I think (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Are you sure it's using the fixed part on the Alpha? Perhaps there is a copy of the old bad part on the search path before the fixed copy. You could check this by using the ledit mode to step through the part to make sure it loaded the correct (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: Can LDGLite print the current orientation matrix? (feature request)
 
(...) L3Lab can do this (in the statistics menu), and I would certainly like to see this feature in LDGLite as well! Fredrik (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Can LDGLite print the current orientation matrix? (feature request)
 
I have been playing a bit around with the interactive rotation mode in LDGLite to find a good angle on my cargo aircraft. I think I have found it now, but how can I get LDGLite to print the parameters as a: a) complete set of command line arguments (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Same example, but a different problem. :-) (...) :-) No. It was Steve's publishing of a fresh parts release that got me started looking through my old bug reports. For some reason I hit "q" while looking at the example from my old bug report, (...) (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash
 
(...) Yep, acording to the help file, 216 is marked as "general protection error" (23 years ago, 3-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash
 
"Jacob Sparre Andersen" <sparre@nbi.dk> skrev i meddelandet news:3C33000C.485A91...@nbi.dk... (...) Both Delphi 2 and 5 (Borland Pascal) reports 216 as 'Access violation'. Probably the old Borland Pascal for DOS that James used for LDRAW uses the (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) Hey, someone besides myself is using "-q" antialiased lines. Cool. I did a bit of testing over the holidays to try and improve the "quality" of the antialiased edge lines. Do you think you could try something out for me? I noticed that if I (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  Re: LDGLite colour bug
 
(...) If I remember correctly, we went over the exact same thing about this time last year. I'm curious, is this part of some holiday model that you traditionally bring out around this time every year? (URL) I guess the updated part was never made (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  Re: LDRAW crash
 
(...) Definitely not without information about what you did. Error 216 is likely to be an error in LDraw, and not in a model file. Play well, Jacob (23 years ago, 2-Jan-02, to lugnet.cad.dev)
 
  LDGLite colour bug
 
I think I have found a bug in the colour selection in LDGLite. When I render a file consisting of these two lines: (...) using the command: (...) (the important part is "-q") parts of the cylinders inside the bricks are coloured in a shade of the (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)


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