Subject:
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LDGLite colour bug
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Newsgroups:
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lugnet.cad.dev
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Date:
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Wed, 2 Jan 2002 10:13:47 GMT
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Viewed:
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719 times
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I think I have found a bug in the colour selection in LDGLite.
When I render a file consisting of these two lines:
> 1 4 25 -24 0 1 0 0 0 1 0 0 0 1 3004.dat
> 1 0 -25 -24 0 0 0 1 0 1 0 -1 0 0 2357.dat
> 1 1 25 24 0 1 0 0 0 1 0 0 0 1 3004.dat
> 1 0 -25 24 0 0 0 1 0 1 0 -1 0 0 2357.dat
using the command:
> ldglite-run -q -s2 -a1,0,1,-0.5,-1,0.5,1,0,-1 2357-fejl.dat
(the important part is "-q") parts of the cylinders inside the
bricks are coloured in a shade of the colour of the preceeding
brick.
Play well,
Jacob
--
http://jacob.sparre.dk/LEGO/
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Message has 2 Replies:  | | Re: LDGLite colour bug
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| (...) If I remember correctly, we went over the exact same thing about this time last year. I'm curious, is this part of some holiday model that you traditionally bring out around this time every year? (URL) I guess the updated part was never made (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
|  | | Re: LDGLite colour bug
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| (...) Hey, someone besides myself is using "-q" antialiased lines. Cool. I did a bit of testing over the holidays to try and improve the "quality" of the antialiased edge lines. Do you think you could try something out for me? I noticed that if I (...) (23 years ago, 2-Jan-02, to lugnet.cad.dev)
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