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Subject: 
Re: LDGLite colour bug
Newsgroups: 
lugnet.cad.dev
Date: 
Wed, 16 Jan 2002 14:42:52 GMT
Viewed: 
1096 times
  
In lugnet.cad.dev, Travis Cobbs writes:
...
Now none of this directly answered some of your questions, but hopefully I
have provided enough information for you to know where to start looking.  I
don't know the direct answers to the other questions.  The version part could
be checked relatively easily, though: install a different version on the local
and remote machines and see what version number you get back when you
ask for it.

Yes, I think that would work.  Perhaps Jacob could install Mesa 4.1 on
one of his (apparently) many machines and try this?  I would, but I
don't have the hardware available, and after all, he did start this whole
thing.  Of course I've already eliminated the remote display as a factor
in his bug report by using the local OSMESA driver on ldraw.org so
perhaps this can wait for another day.  On the other hand, if it turns
out to be a bug in the 64bit version of Mesa, then just maybe updating
to a newer version will magically fix it... ;)

Thanks for all the info,

Don



Message is in Reply To:
  Re: LDGLite colour bug
 
(...) I did a quick check and found a few things you should find useful. At opengl.org I found a good definition of what GLX is (which includes the remote display portion): (URL) above also contains a link to the GLX specification (which may or may (...) (23 years ago, 15-Jan-02, to lugnet.cad.dev)

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