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Subject: 
Re: How do we handle stickers in Ldraw?
Newsgroups: 
lugnet.cad.dev
Date: 
Mon, 14 Jan 2002 09:37:14 GMT
Viewed: 
532 times
  
"Imre Papp" <ipapp@geometria.hu> writes:

3. Stikers are two dimensional objects, having no height and this
causes problems when placed on flat elements. (bleed-through)


I don't agree with this statement, at least not right now.  Stickers
_do_ have some height, and I think it would be most correct to model
this in LDraw.  This would also fix the bleed-through problems.


A sticker could be modeled as a very thin, flat box, with the upper
surface having the actual image on it.


Sorry for the ignorance if this issue has been discussed before.


Fredrik



Message has 1 Reply:
  Re: How do we handle stickers in Ldraw?
 
(...) You are right, this was a suggestion that time too. The thickness of the flat box was then 1 LDU. What do you think is this enough? (...) Ampi ---...--- Imre Papp Geometria GIS Systems House email: ipapp@geometria.hu web: www.geometria.hu (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)

Message is in Reply To:
  How do we handle stickers in Ldraw?
 
Dear List, I remember that some times ago we have discussed the topic of Lego stickers in Ldraw. There was no clear agreement on the nomenclature, the positioning, assigment to parts etc. I'm writing this mail to unfreeze slightly this topic, (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)

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