Subject:
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Re: How do we handle stickers in Ldraw?
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Newsgroups:
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lugnet.cad.dev
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Date:
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Mon, 14 Jan 2002 09:58:47 GMT
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Viewed:
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569 times
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In lugnet.cad.dev, Fredrik Glöckner writes:
> "Imre Papp" <ipapp@geometria.hu> writes:
>
> > 3. Stikers are two dimensional objects, having no height and this
> > causes problems when placed on flat elements. (bleed-through)
>
>
> I don't agree with this statement, at least not right now. Stickers
> _do_ have some height, and I think it would be most correct to model
> this in LDraw. This would also fix the bleed-through problems.
>
> A sticker could be modeled as a very thin, flat box, with the upper
> surface having the actual image on it.
You are right, this was a suggestion that time too. The thickness of the
flat box was then 1 LDU. What do you think is this enough?
>
> Fredrik
Ampi
----------------------------------------
Imre Papp
Geometria GIS Systems House
email: ipapp@geometria.hu
web: www.geometria.hu
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Message has 1 Reply: | | Re: How do we handle stickers in Ldraw?
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| (...) Unfortunately, there is no 'enough' to prevent bleed-through. It totally depends on the scale any model is rendered at. At typical scale, 2LDU is really needed to prevent bleed-through from most angles. Which is a bit thick for most stickers. (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
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Message is in Reply To:
| | Re: How do we handle stickers in Ldraw?
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| (...) I don't agree with this statement, at least not right now. Stickers _do_ have some height, and I think it would be most correct to model this in LDraw. This would also fix the bleed-through problems. A sticker could be modeled as a very thin, (...) (23 years ago, 14-Jan-02, to lugnet.cad.dev)
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