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 CAD / Development / 6708
6707  |  6709
Subject: 
Bionicle Parts in LDraw (was: Re: Bionicle Avatar pictures flooding BrickShelf)
Newsgroups: 
lugnet.off-topic.debate, lugnet.cad.dev
Followup-To: 
lugnet.cad.dev
Date: 
Tue, 8 Jan 2002 18:17:22 GMT
Viewed: 
76 times
  
In lugnet.off-topic.debate, Dave Johann wrote:

Recently Mladen Pejic asked me why I don't .DAT my creations.
I replied there were two reasons for this:
1) No Mac support
2) A lack of parts for things I build

Believe me when I say there is a group of people who would use CAD Bionicle
parts if they were available.

Please keep one thing in mind: the Slizer/Bionicle parts are some of the
most ornate, detailed elements LEGO has ever produced.  So it's little
wonder that they aren't all modeled.

But, a number of Throwbot/Slizer/Roborider/Bionicle parts have already
modeled in LDraw.  You can view the parts that are 'officially' released
here: <http://guide.lugnet.com/partsref/search.cgi?q=block> (not a
perfect search).  One part, the 'leg', was just released, and it's not
shown on Partsref yet.

There are also several parts (the shoulder, the ankle, the bionicle
torso, etc) that have been submitted to the library, but are not yet
released.  You can find these parts in the list at
<http://www.ldraw.org/library/tracker/list.html>.  Search that page for
'block'.

I've seen some other Bionicle parts on the web, but I didn't keep notes
on where they were.  Does anyone have information on these?

Steve



Message is in Reply To:
  Re: Bionicle Avatar pictures flooding BrickShelf
 
(...) You said it yourself: 'a near-exact representation of the real thing.' How many people can actually draw 'a near-exact representation of the real thing' even with the help of a painting/drawing program. Very few, and of those that can even (...) (23 years ago, 7-Jan-02, to lugnet.off-topic.debate)

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