 | | Re: LEGO Factory impressions
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(...) LOL! I love it, having that available next to somebody's model that took them three days to build. Now, if somebody were really evil, they'd create a separate model for each piece available and name it with the LDraw part number or something. (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: Starting a LUG
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(...) Hi Daniel! The one thing I would do at the beginning is to set up a meeting and publicize it! If you can get on the announcements in the morning, that would be a great start. If you can make a few flyers that you can place on bulletin boards (...) (21 years ago, 26-Aug-05, to lugnet.loc.us.ak)
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| |
 | | Re: LDGLite (on OS X) and Bricksmith
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|
(...) LDGLite 1.0.12 came through fine for me, but that also reminds me that we(I) haven't added any info to the known issues since I have found more issues, and we(I) haven't rolled a new OS X version in a while. I am actually using 1.0.15 (I (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: Starting a LUG
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(...) Go there : (URL) (21 years ago, 26-Aug-05, to lugnet.loc.us.ak)
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| |
 | | Re: LEGO Factory impressions
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(...) Well, try this: (URL) went to the gallery, found the railroad crossing, opened the popup and did a price check...that gets you to a webpage. You can also email your model to someone. For use on LUGNET, though, this would be the way to go. Joe (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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| |
 | | Re: WWII has begun!
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(...) Neat! I love your Panzershreck (German bazooka (no idea if I spelled that right the online translator I use won't recognize it)) One observation I would have liked more of those shell holes in the ground at random spots. -Peter (21 years ago, 26-Aug-05, to lugnet.build.military, FTX)
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 | | Re: LEGO Factory impressions
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(...) Good hacks. Can someone else follow those links and buy the model though??? I'm thinking not. (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LDGLite (on OS X) and Bricksmith
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|
(...) Right. Set the lines REALLY fat, render REALLY huge, then shrink the image which gives you nice antialiasing effects... LDLite now lets you set infinite canvas How closely does LDGLite mimic the switches/flags, etc? (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: Whose angel sculpture was that?
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(...) Oh me too! I wanted to ask but figured I might be the only one so I'm so happy you asked. I'd love to see a technical account, I'm particularly interested in the combinatorics of the problem (if any were considered too) but all of it is (...) (21 years ago, 26-Aug-05, to lugnet.events.brickfest, FTX)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) If you don't have ImageMagick for OS X yet, I imagine you will soon. It wouldn't surprise me if it's already there though as it might be installed with the underlying *nix OS programs. Tim (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: LEGO Factory impressions
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(...) Being a minimalist, the first model I uploaded was a single piece priced at $3.99. It came with 77 spare pieces. I find that reasonable for a custom set. (URL) I captured the S@H screen here: (URL) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LDGLite (on OS X) and Bricksmith
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(...) Can you post the file? Otherwise it's kinda hard to tell... (...) Thanks, and with the FatLines ™ trick Larry mentioned you should be able to get even prettier output for publishing instructions, although I've never actually tried it on OS X. (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | LDGLite (on OS X) and Bricksmith
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|
So, I got LDGLite working on my Mac, and dragged a file made with Bricksmith onto it. This file has a subassembly (submodel?). LDGLite renders nicely, except that my submodel doesn't appear where it should be on the final model; instead it's sitting (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: Whose angel sculpture was that?
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|
(...) I missed your presentation that day. How technical was it? You probably explained NP-complete briefly, and I'm guessing you didn't go into the computer science part of everything except what was necessary. I'm curious if you have a more (...) (21 years ago, 26-Aug-05, to lugnet.events.brickfest, FTX)
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| |
 | | Re: Can anyone get LDGLite for OS X?
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|
(...) Hmm, now that you mention it, it looks like I got 147456 bytes the first try, and 94208 bytes the second I should have thought to look whether it's the same size. In both cases Firefox thought the download was complete. It was an extremely (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: My humble opinion about LDraw animation
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|
(...) In this context - a very simple or basic extension language could be used to add an animation block with keyframe/timecode information. Then, when you need to break out the big guns, you can embed POV code into it for complex techniques. The (...) (21 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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| |
 | | Re: Can anyone get LDGLite for OS X?
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|
(...) I could email you a copy, but first I'd like to see what's wrong with the download and fix that. I just grabbed it from the sourceforge link and it seems to unpack ok here (on a Windows box :^) The .gz file is supposed to be 613774 bytes. How (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | WWII has begun!
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|
Hello everyone! Im back with another post, but a post about a new feild of building for me. I am now starting to build WWII everything, from tanks to key battles in WWII. So without further delay I present to you a german checkpoint some where in (...) (21 years ago, 26-Aug-05, to lugnet.announce.moc, FTX)
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| |
 | | Re: LEGO Factory impressions
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|
(...) Hmm. If you dig around in the page source for the model pop-ups, you can find the lxf file: (URL) the thumbnail: (URL) course, an URL that goes right to the model would be a lot nicer. Marc Nelson Jr. (URL) Marc's Creations>> (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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| |
 | | Re: Cerco motori 9V tipo nuovo
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|
intendo che, darei due motori vecchi per uno nuovo. Giuliano (...) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
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| |
 | | Re: Ability of newer 9V motors
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|
(...) There is a much easier way - you poke an antenna or minifig round-end baton into the polarity switch, then the elastic band can go over the top of the switch, not underneath. Jason Railton (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
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| |
 | | Re: LEGO Factory impressions
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|
(...) And that is a feature we really need, at least at some point. How else can we talk about stuff (except by asking people to search by name?) More importantly, how else are we going to publicise our models and drive incremental sales into the (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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| |
 | | Re: LEGO Factory impressions (US Only?)
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|
(...) I must have missed the US only announcement too, my understanding was that it was a North American launch initially, however I get no prices with my location set to Canada either... Oh well, hopefully it will be available around the world (...) (21 years ago, 26-Aug-05, to lugnet.cad)
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| |
 | | Re: And that's kicking your Class [50]...
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|
Jason I absolutly love it! I like how you integraded all those features into such a small locamotive. Great Job, hope you step into the stinky deisle realm again. -FLIP- (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
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 | | Re: LEGO Factory impressions
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|
(...) Well, not necessarily. My Railroad Crossing (rats, it seems that there are no URLs for individual models, so I can't point you directly to it) model uses parts from all five bricksets, yet the cost is $18.95. So I don't think you're buying (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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| |
 | | Can anyone get LDGLite for OS X?
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|
At Larry's suggestion, I'm trying to get LDGLite (for OS X, in my case). The (URL) LDGLite page> provides a link to an (URL) OS X app bundle>, but I've downloaded it twice now, and both times it fails to unpack, saying: "gunzip: (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: -7 al Legofest: chiusura iscrizioni per gli espositori
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(...) sono rimasto incerto fino all'ultimo se venire o meno come espositore, poi alla fine ho optato per venire come visitatore.. non sono riuscito a fare nulla per il gbc, un po' per mancanza di idee e un po' per mancanza di tempo quando qulche (...) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug, FTX)
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 | | Re: LEGO Factory impressions
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In lugnet.cad, Thomas Main wrote: snip (...) I agree. (...) One other possibility would be allowing us to use existing bulk packs in our models. If I am building a house with a black roof, then I could upload a black roof tiles pack and use that. (...) (21 years ago, 26-Aug-05, to lugnet.general)
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| |
 | | Re: New Mocs: Classic Spac
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|
(...) Your connector looks to be too high for the regular height but too low for upper levels. Does it actually connect? (...) neat CS design. I can't wait for all the interior work. The support vehicles are wonderful, especially the transport. -- (...) (21 years ago, 26-Aug-05, to lugnet.space)
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 | | Crazy idea for third-party Factory-like service
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All right, the new LDD and LEGO Factory have inspired this idea, which is a dumb one but I have to get it off my chest anyway: Somebody with reasonable technical skills and a decent amount of time on their hands could set up a service similar to (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Re: Cerco motori 9V tipo nuovo
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|
(...) ciao cosa intendi per 2x1? io eventualmente dovrei avere un motore in piu'.. devo controllare ciao Cristian (21 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
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| |
 | | Re: Announcing Bricksmith for Macintosh
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|
(...) Look into the MegaPOV enhancement, I think that adds edge lines. (that's about all I know, I render using LDLite with fat edge lines configured in when I am doing instructions. I THINK maybe LDGLite supports that too? not sure) Hope that (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: How to rotate a part in LDD (Mac)?
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|
(...) Well, there's no reason they couldn't have it both ways; add keys to move the pieces in X and Z after it's placed (in addition to the existing Y movement), and also to rotate it. Then you could move/rotate the piece while it's clinging to the (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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| |
 | | Re: Announcing Bricksmith for Macintosh
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|
(...) Thanks, Anton. I tried your converter the other day, and it gave me blank files, so I gave up on it and just downloaded L3D (which worked fine). But now I'll give your converter another try too. Incidentally, though, I don't find POV-Ray (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: Announcing Bricksmith for Macintosh
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|
(...) Yep! (...) Yes, (URL) Meshwork>. I also wrote a little mini-LEGO-CAD program in (URL) once. In fact, I think you'll find it among the 3D examples that come with REALbasic. (...) Alas, no, though it would really be just a recompile. But then (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Where did we go, they asked?
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So last night I was out around midnight at Bathurst and Bloor and I was incredibly hungry. So I thought, it would be a good idea to go to Mel's Montreal Deli, after many months of going to more health (eg Sushi on Bloor and Fresh) oriented (...) (21 years ago, 26-Aug-05, to lugnet.org.ca.rtltoronto)
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 | | Re: Ability of newer 9V motors
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|
(...) Does that rubber band pull the switch to the off position? If so, that's pretty clever. I just put my polarity switches directly onto the train transformer on that section to the left of the dial. (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
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| |
 | | Re: My humble opinion about LDraw animation
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(...) If we followed that logic, LDraw would never have existed in the first place. When LDraw started out, there were already plenty of 3D modeling systems. Heck, there were already lego-brick subsets of 3D modeling systems. Yet LDraw does exist, (...) (21 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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 | | Re: LEGO Factory Terms Of Service
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I'm guessing they dont want 'Lenny shot' photos. (21 years ago, 26-Aug-05, to lugnet.general, lugnet.cad)
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| |
 | | Re: New Mocs: Classic Spac
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|
(...) Wow, this looks nice, a great addition to the Classic Space line. Do you have any more interior pics? They mechsuit thing is neat too. Thanks, George (21 years ago, 26-Aug-05, to lugnet.space)
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| |
 | | Re: LEGO Factory impressions
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|
(...) I brought in a nifty little microfig (1) hoversled/skycar that Nik had doodled up in 1.3 into 1.4... it told me about missing parts, so I had it fetch them. Then I tried uploading it. It would not let me upload it to the Factory gallery (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Re: Announcing Bricksmith for Macintosh
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|
(...) It's already there in the CVS archive. Check out the (URL) SourceForge project page> by clicking on the link at the bottom left of the bricksmith homepage. Then scroll down to the (URL) Browse CVS> link if you just want to take a peek. The (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: LDD Help Needed
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|
(...) I got word from an e-mail I sent to the LDD team at Lego that this feature is being considered for a future version of the product. -- Thomas Main thomasmain@myrealbox.com (21 years ago, 26-Aug-05, to lugnet.cad)
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| |
 | | Re: LEGO Factory impressions
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|
In lugnet.cad, Joe Strout wrote: <snip> (...) I guess it goes back to the intended audience. I get way too frustrated trying to use it (the no movement in x and y kills me). However, my 8 yo son used it for over 30 minutes to build a model he (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Re: LEGO Factory impressions
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|
(...) Kelly, Enjoy v. 1.3....just think, you can still build with an unlimited parts palette(which users of 1.4 cannot) and, according to some, has better automatic brick placement . I am going to experiment with getting 1.3 back on my computer, (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Re: LEGO Factory impressions
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|
(...) Yes, this is probably the kind of system that Jake prompted us to imagine when he asked us to ponder where this system might be 6-10 years down the road (provided it is sucessful). As you brilliantly put it, in the "World of next Thursday." I (...) (21 years ago, 26-Aug-05, to lugnet.cad, lugnet.general, lugnet.lego.direct)
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| |
 | | Re: And that's kicking your Class [50]...
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|
(...) I'm glad you like it. It makes it very heavy though, so it really needs both motors. Originally it just had one, but it didn't move very fast. It also made the power pick up from the back of the front motor extremely complicated. That's much (...) (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
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| |
 | | Re: -7 al Legofest: chiusura iscrizioni per gli espositori
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|
(...) Ciao a tutti! Penso che domenica ci saro' anch'io. E spero di riuscire a portare un modulo GBC. Ciao. Stefano (21 years ago, 26-Aug-05, to lugnet.org.it.itlug)
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| |
 | | -7 al Legofest: chiusura iscrizioni per gli espositori
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|
Desidero comunicare che e iscrizioni al Legofest per gli espositori sono chiuse. Gli spazi sono esauriti. Se qualcuno (tra coloro che non si sono iscritti) desidera portare qualche sua creazione personale, lo può ancora fare, ma non posso garantire (...) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug, FTX)
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| |
 | | Re: LEGO Factory impressions (US Only?)
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|
(...) Did I miss an announcement that said Lego factory was going to be US only for a bit? With my location set to the UK it refuses to tell me the price of any models, but works if I change it to the US. C'est la vie, Only to be expected I suppose, (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Cerco motori 9V tipo nuovo
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|
salve, sono a corto di motori 9 V tipo nuovo: (URL) (2x1) con motori tipo vecchio: (URL) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug.market)
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| |
 | | Re: Announcing Bricksmith for Macintosh
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|
(...) source code there? I would be interested in checking it out. James (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: My humble opinion about LDraw animation
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|
(...) Agreed. (...) Ewe!!! I'll just throw in here that doing animations from text files is possible. But it is a nightmare once you want anything slightly complicated. I re-rendered the start and end keyframes in the PCS Dogfight animation so many (...) (21 years ago, 26-Aug-05, to lugnet.cad, lugnet.cad.ray, lugnet.animation)
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| |
 | | Re: Announcing Bricksmith for Macintosh
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|
(...) Joe, I just checked your webpage. You work for REAL? That is a hoot! I once looked at REALbasic. This is all very interesting. You have a 3d modeler that exports to POV-Ray??? And Brickball looks like it might be cool... Do you have an OS X (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | [FreeLUG : French Enthusiast LEGO(c) User Group] Les nouveautés jeudi 25 août 2005
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Bonjour Voici la lettre d'information du site "FreeLUG : French Enthusiast LEGO(c) User Group" ((URL) lettre recense les articles et les brèves publiés depuis 1 jours. Nouvelles brèves ---...--- * Un nouveau titre à ajouter à votre bibliothèque * - (...) (21 years ago, 26-Aug-05, to lugnet.org.fr.freelug)
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| |
 | | Starting a LUG
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|
Hey there. This coming school year, I'll be entering high school. I am going to get some of my friends and a teacher sponsor and start a LUG. As this LUG is going to be a club at my school, only registered students will be able to join, but it's a (...) (21 years ago, 26-Aug-05, to lugnet.announce, lugnet.loc.us.ak, lugnet.org.us)
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| |
 | | Re: MLCAD mirrored submodels - Help please
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|
(...) Thanks Dean, very helpful!! :) - Seriously, I'd be very grateful if you could let me know if you can remember where. By the way, I love your Gallery page - especially the great internal lighting effects on the engine shed - Well done! Torben (21 years ago, 26-Aug-05, to lugnet.cad.mlcad)
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| |
 | | Re: idee per Torino
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|
(...) Questo modello e' veramente impressionante! 8-O E pensare che ho corso il rischio di vederlo dal vivo andando alla Celebration III ad Indianapolis. :-( Comunque il modellista di un mostro simile deve essere un vero genio. Nella galleria su (...) (21 years ago, 26-Aug-05, to lugnet.org.it.itlug)
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| |
 | | Re: Allan Bedford "Unofficial LEGO builder's guide"
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|
Great, Just great.. First Gerhard R Istok's CD, and now this.... I'm going to be a broke broke man in the near future :) Looks fantastic , If the rest of the book is as good as the micro chapter, I can see this being popular. I real like how clearly (...) (21 years ago, 26-Aug-05, to lugnet.books, FTX)
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| |
 | | Re: Requirements for Mac LDD
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|
(...) Oh man.... that is just cruel!!! Chris (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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| |
 | | Re: Stumped already (LDD 1.4)
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|
(...) You got docs with your version? I couldn't find any docs with the LDD that was installed on my Mac. Documentation would be nice. Sure I wouldn't read it first, but I would read it. Chris (21 years ago, 26-Aug-05, to lugnet.general)
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| |
 | | Re: LEGO Factory impressions
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|
(...) -snip- Here is what I mean, better to provide a picture: When I try to move the 1x3's down 1 stud, they will not. When they get close to what I am trying to do, they sit in mid air just outside the desired connection point. Something about the (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Re: Announcing Bricksmith for Macintosh
|
|
(...) Congratulations Allen on getting a 1.0 version out the door so quickly! I've added a quick fix to my Converter at: <link(URL) so that it no longer chokes on the excessive amount of space-characters, Bricksmith generated LDraw-files can now use (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac, FTX)
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| |
 | | Re: Announcing Bricksmith for Macintosh
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|
Allen, Congratulations on your work, I had a quick look and you present some nice elegant and "Mac Like" solutions with a pleasant interface. Some competition might be what I need for me to make the time to further my own project. If you want some (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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| |
 | | Re: LEGO Factory impressions
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|
(...) I ran in to that too! Your right! On the arm on my Little Blue Bot, there are 1x3 slopes in the center section of the elbow, but when the section I am adding a part to has an angle to it, like putting a part on a section of a model that has (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Re: LEGO Factory impressions
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|
(...) -snip- (...) Hmmm, something is dawning on me. I mean I think I see the same principle our MOCs are derived from in real life. When we see someone's My Own Creation, we look and say wow, look that spaceship has 40 monkey left arms! Oh wow, (...) (21 years ago, 26-Aug-05, to lugnet.cad)
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| |
 | | Re: FS: 4508 Parts
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|
(...) since i seem to enjoy math wayyy to much and i was having a hard time sleaping, here's some figures i came up with there are 2,572 light grey and dark grey parts. - apox 350 are technic bushings, pins and 1x1 plates there are 724 red parts the (...) (21 years ago, 26-Aug-05, to lugnet.market.buy-sell-trade)
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| |
 | | Re: LEGO Factory impressions
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(...) snip I'd love to share my impressions, unfortunately the new version doesn't run on my machine. :( The previous one did, but apparently the software has outgrown me. And after BrickFest, there's no way I can afford to upgrade my hardware, at (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Re: LEGO Factory impressions
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|
(...) One more: The categories in the Brick Tray are not consistent: they change depending on the order in which you add additional palettes. For example: if you add all the palettes, starting with 'My Car', the steering wheel, the 1x1 cylinder (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Re: LEGO Factory impressions
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|
(...) Forgot one: Why is there a limit of one per customer when buying custom LEGO Factory sets? Marc Nelson Jr. (URL) Marc's Creations>> (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Re: LEGO Factory impressions
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|
(...) Today I downloaded the Lego Factory software for the first time. I tried playing with it a little but I was disappointed in the parts selection. Based on what was just mentioned in this thread..... ...If I say wanted to build a model with 24 (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | Re: LEGO Factory impressions
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|
(...) A few nits of my own: The cursor no longer changes to reflect what tool you are using. In 1.3, if you pressed 'd' for the clone tool, the cursor switched to a little version of the clone icon. Now the only indication is that the current tool's (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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| |
 | | New LEGO Store in Portland, OR
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Yes! Finally! Now I get to be as poor as everybody else who lives within easy commuting distance of a LEGO Store. The Portland (Oregon) store just opened in Washington Square, near Meier & Frank, and it's very nice. I slipped in before it was (...) (21 years ago, 26-Aug-05, to lugnet.loc.us.or.por, lugnet.year.2005, lugnet.general, FTX)
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| |
 | | Re: And that's kicking your Class [50]...
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GEH?!? Bloody Sweet. -Stefan- (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
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 | | Re: LEGO Factory impressions
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|
(...) Probably they have standard bags of parts - it's as if you buy an entire tub or most of one to guarantee you can build that model (and 5 others pointed out helpfully by the factory.) (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Re: Requirements for Mac LDD
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|
(...) Maybe the Rage M3 in my Powerbook G4 can get together with the Radeon 7500 in my G3 and somehow make it work.. oops, I need 10.3.9. Where's that Mac Classic? (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | Re: LEGO Factory impressions
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|
What the? They're not going to come out on top with that sorta setup. 40 bucks if the kid just wants a small animal-thingy? No way'll they convince their mumsies. Here's hopin' they change it. -Stefan- (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | LEGO Factory impressions
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Well, I've built my first LDD model (a Railroad Crossing sign) and uploaded it to LEGO.com. Some initial impressions: 1. LDD is very frustrating if you're trying to do anything even slightly nonstandard with the parts. In my example, I want to (...) (21 years ago, 26-Aug-05, to lugnet.cad, FTX) !
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 | | Re: LEGO Factory Terms Of Service
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(...) I sure hope that is the case. (...) Of course, some people might consider (URL) attack choppers> excessively violent. I might upload some similar military hardware as a test. Marc Nelson Jr. (URL) Marc's Creations>> (21 years ago, 26-Aug-05, to lugnet.general, lugnet.cad, FTX)
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 | | Re: LEGO Factory Terms Of Service
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(...) You actually read that stuff? ;) (...) That is weird. I bet they just don't want any model that could be interpreted as representing a real person, who might then sue them. (...) Well, that's good perhaps that answers the question about (...) (21 years ago, 26-Aug-05, to lugnet.general, lugnet.cad, FTX)
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 | | Re: How to rotate a part in LDD (Mac)?
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(...) Thanks for the answer Eric and thanks for asking the question Joe. However, I am going to be a bit annoying here (no surprise really). This clinging-part thing is a bad metaphor because the "page up" and "page down" keys don't work on the (...) (21 years ago, 26-Aug-05, to lugnet.general)
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 | | Re: Stumped already (LDD 1.4)
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(...) It can also be accessed by right-clicking the top of the window when you are in LDD. Marc Nelson Jr. (URL) Marc's Creations>> (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: Stumped already (LDD 1.4)
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(...) The LEGO Digital Designer button in your task bar (the bar that is by default at the bottom of your screen for win 2k/XP unless you moved it) next to the start menu/program button. You get one of these buttons for each running program, (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | LEGO Factory Terms Of Service
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Some weird stuff in here... "Your model must not show human beings"? Do they mean actual, living persons, or any generic human figure? Is this some sort of Islamic thing? THE LEGO ® FACTORY TEAM WILL NEED TO REVIEW YOUR MODEL BEFORE IT GOES UP ON (...) (21 years ago, 26-Aug-05, to lugnet.general, lugnet.cad, FTX) !
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 | | Re: Stumped already (LDD 1.4)
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Exactly wich button should we be right clicking on? I've clicked on just about every one and nothing Thanks Tom D (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LDD Help Needed
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(...) Me too! And the first thing I am trying to do is build a micro scale car. Grabbed a black 1x1 round plate as a wheel. Can't see it on the screen! How do you change the background color? JB (21 years ago, 26-Aug-05, to lugnet.cad)
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 | | Re: LDD Help Needed
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(...) Turn off automatic brick binding (the lock icon) and you willbe able to rotate in finer steps. -- Thomas Main thomasmain@myrealbox.com (21 years ago, 26-Aug-05, to lugnet.cad, FTX)
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 | | Re: Requirements for Mac LDD
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(...) Yeah, I think the GPU would be the factor. For a tower, this one has a Radeon 9000 in it... (URL) iMac G4 has a GeForce 5200 in it.. (URL) eMac has the Radeon 7500.. (URL) of the iBook G4's appear to have at least a Radeon 9200 in them. The (...) (21 years ago, 26-Aug-05, to lugnet.cad.dev.mac)
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 | | New Mocs
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Forgot to post here...anyway, some new Classic Space MOCs... enjoy! Cheers! (URL) (21 years ago, 26-Aug-05, to lugnet.org.us.michlug)
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 | | New Mocs: Classic Spac
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Hello everyone.. it's been a long long time since I've posted. Here are a few of the Classic Space Mocs I've been working on. The Galaxy Explorer inspired ship is the Galactic Explorer Mark II.. The original was destroyed in a car wreck I was in (...) (21 years ago, 26-Aug-05, to lugnet.announce) !
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 | | Re: Stumped already (LDD 1.4)
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(...) Never mind, the task button is on the task bar! The doc actually explains this but who reads docs? (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: And that's kicking your Class [50]...
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In lugnet.trains, Jason J. Railton wrote: SNIP WOW! It certainly does kick my class 50! And IMHO Mark's too! I always love functionality, and for such a little diesel, this one sure is packed with features! That is some seriously amazing work. The (...) (21 years ago, 26-Aug-05, to lugnet.trains, FTX)
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 | | Re: Stumped already (LDD 1.4)
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(...) Are you on the Mac? right clicking on the program icon in XP gives me general properties of the program, not specific config options, so I'm guessing you are. if so, does anyone on Windows know how to do this, and if not, can you clarify a (...) (21 years ago, 26-Aug-05, to lugnet.general, FTX)
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 | | Re: LDD Help Needed
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(...) You can select more than one piece at the same time, and move or rotate them all at once. Click on the carrot on the right of the pointer tool in the toolbar to expand it. Experiment with Select Multiple, Super Select, Same Colour Select, Same (...) (21 years ago, 25-Aug-05, to lugnet.cad, FTX)
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 | | Re: How to rotate a part in LDD (Mac)?
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(...) At Joe's suggestion, I've captured this tip (and another one Joe contributed) in the new BrickWiki article (URL) usage notes) You are all invited to share further tips there if you like! (21 years ago, 25-Aug-05, to lugnet.general)
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 | | Re: LDD Help Needed
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(...) I've already sent in a request for a Mac readme/helpfile thru a LEGO Ambassador buddy :) ~Kevoh (21 years ago, 25-Aug-05, to lugnet.cad, FTX)
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 | | Re: Siete ingegneri o artisti ?
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Ciao e benvenuto anche da parte mia. Anch'io mi definisco più un artista che un ingeniere, preferisco andare allo sbaraglio e lasciare che il modello che creo prenda forma man mano che la costruzione aumenta e che la fantasia, le conoscenze di (...) (21 years ago, 25-Aug-05, to lugnet.org.it.itlug)
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 | | (OT) Giulio su PI!
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(URL) Cheers. Carlo LugNet #24 (21 years ago, 25-Aug-05, to lugnet.org.it.itlug)
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 | | Request for LEGO Digital Designer Newsgroup
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I would like to request a new LEGO Digital Designer Newsgroup; a subgroup of lugnet.cad ----> to be ----> lugnet.cad.ldd . Please. Thanks. Eric Sophie LEGO Digital Designer user (21 years ago, 25-Aug-05, to lugnet.cad, lugnet.admin.suggestions) !
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 | | Re: LDD Help Needed
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(...) Hey no fair you guys get a documentation folder?!? There's no such thing in the Mac version. (...) Well, the mouse does a decent job of that. What I'm more concerned about is: how do I rotate a brick in anything other than 90-degree (...) (21 years ago, 25-Aug-05, to lugnet.cad, FTX)
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