Subject:
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Re: LEGO Factory impressions
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Newsgroups:
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lugnet.cad
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Date:
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Fri, 26 Aug 2005 06:22:49 GMT
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Viewed:
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4211 times
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In lugnet.cad, Joe Strout wrote:
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Well, Ive built my first LDD model (a Railroad Crossing sign) and uploaded
it to LEGO.com. Some initial impressions:
1. LDD is very frustrating if youre trying to do anything even slightly
nonstandard with the parts. In my example, I want to attach the crossing
arms, which are rotated at 45 degrees, to an unrotated 1x1 brick (attached to
a lantern brick). This appears impossible. I spent probably 10 minutes
futzing with this last step, which I earlier did in about 30 seconds in
Bricksmith. I finally gave up, and just put the crossing close enough but
not actually attached.
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I ran in to that too! Your right!
On the arm on my Little Blue Bot, there are 1x3 slopes in the center section of
the elbow, but when the section I am adding a part to has an angle to it, like
putting a part on a section of a model that has been pivoted, you have a part
that does not want to connect.
Id like the LDD Team to download the LBB in my gallery and check it out.
Appears to me when the model has a section that is pivoted, some how the auto
connect feature, regardless of camera angle just cannot see the intended
positioning. um, ya as an engineer go figure that one out. lol, sorry.
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2. The instructions that LDD generates are not very good. I checked the
Build Up From Base option in Preferences, and it still had me positioning
three parts floating in midair in step 3, to be connected to other things in
step 4. From this I conclude that the LEGO software engineering team has
been operating from a top-secret space station in orbit about the Earth, or
possibly Mars.
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wow, interesting, I never checked it out like that.
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3. The part selection is a little frustrating too; it doesnt even have any
1x1 black bricks, nor brown lantern brick. I had to stick a black lantern
brick at the top of my brown post, which looks rather dumb. I know, theyre
planning to add more parts, but I thought theyd at least pick a handful of
useful colors, and make sure all the standard bricks are provided in them.
That doesnt seem to be the case, at least not yet.
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I went on adnauesum in a theoretical sense, about some of that, but your tottaly
right, its based on whats in the current Make and Create/Designer sets I guess.
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4. Perhaps the most disappointing realization: my 13-piece model costs $18.95
from S@H. Yes, it also comes with 401 extra parts, but I didnt want 401
extra parts I wanted my 13-piece model.
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This is the part that is kind of wack, althought taking in to consideration what
the constraints are, I wonder if there could be a sort of package of
instructions, so if you know you only use a percent of the parts that you know
are comming with in the design you have made, then can we submit additional
designs so we can build and have instructions for others stuff we are gonna get,
lets say over burden. Lets sat run on sentence. mybad
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The new LEGO Factory is an impressive beginning, and the poor instructions
really arent a big deal. But the other limitations above conspire to really
limit what well be able to do with this.
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I guess we are starting to realize what the constraints are in this intial
release and generation of software/Factory builds.
Thanks for sharring!
e
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Message has 1 Reply: | | Re: LEGO Factory impressions
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| (...) -snip- Here is what I mean, better to provide a picture: When I try to move the 1x3's down 1 stud, they will not. When they get close to what I am trying to do, they sit in mid air just outside the desired connection point. Something about the (...) (19 years ago, 26-Aug-05, to lugnet.cad, FTX)
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Message is in Reply To:
| | LEGO Factory impressions
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| Well, I've built my first LDD model (a Railroad Crossing sign) and uploaded it to LEGO.com. Some initial impressions: 1. LDD is very frustrating if you're trying to do anything even slightly nonstandard with the parts. In my example, I want to (...) (19 years ago, 26-Aug-05, to lugnet.cad, FTX) !
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