| | The LD environment (or, Datsville in Space) Steve Bliss
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| | Sorry for the length on this, I was on a roll... This is a disconnected follow-up to the current discussion about setting up a second project like Datsville, but set in Space instead of Town. Before we start posting models, or defining (...) (25 years ago, 29-Sep-99, to lugnet.space)
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| | | | Re: The LD environment (or, Datsville in Space) Duane Hess
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| | | | (...) I agree (...) The only item that I would miss is the force field technology. If a plausible field generator is designed into the model, why not? (...) How about rogue militias, rebel bands and the like? Fighters are a popular ship design and (...) (25 years ago, 29-Sep-99, to lugnet.space)
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| | | | | | Re: The LD environment (or, Datsville in Space) James Jackson
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| | | | | | (...) Fantastic Technology built science fiction, which eventually built science. I'm sure many an astronaut/cosmonaut or seaman aboard a diesel/gasoline/nuclear-powered submarine owes his career to Jules Verne. However, I'll "try" to keep it (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | | | | | Re: The LD environment (or, Datsville in Space) Steve Bliss
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| | | | | | | (...) But Jules Verne typically made few assumptions about technology in his novels. He took those few assumptions tried to see where they would take him. Contrast that with "Sci Fi" which has faster-than-light drives, artificial gravity, devices (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | | | Re: The LD environment (or, Datsville in Space) Steve Bliss
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| | | | | (...) The general answer to "why not" is because there's no clear way to get from what we've got today to <any specific future technology>. As more "fantastic technologies" are allowed into the environment, the less realistic the whole thing (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | | | | Re: The LD environment (or, Datsville in Space) Duane Hess
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| | | | | | (...) So since we are going to use a technology that is only plausible by today's standards, I'm assuming that FTL speeds are out of the question since that is mathematically impossible. How far are we going to go with this one? I like to have a (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | | | | | Re: The LD environment (or, Datsville in Space) Steve Bliss
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| | | | | | | (...) Depends on where we want to go. If we want to set up a framework for a believable, interesting interstellar society, we've pretty much got to allow FTL technology. Even practical sub-light drive technology is way out there. (...) There's a lot (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | | | | | | Re: The LD environment (or, Datsville in Space) Duane Hess
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| | | | | | | (...) My point is, where do we draw the line? We are dealing with creativity and imagination. Who is to decide what is allowed and what is not? I certainly don't want to be the one who does it. All I care about is having a place where I can showcase (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | | | | | | Re: The LD environment (or, Datsville in Space) Tom McDonald
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| | | | | | | | (...) That could work too. Maybe what should be in order is to start a timeline of the history of the Earth space travel, the UPO, and maybe what comes after it. Then maybe people's creations can fit into various locations in time and space. This (...) (25 years ago, 1-Oct-99, to lugnet.space)
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| | | | | | | | | | Re: The LD environment (or, Datsville in Space) Duane Hess
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| | | | | | | | | (...) Going to the 4th dimension? Possibly. (...) I would really doubt that I am the only one who objects to the constraints being discussed. I build to a certain personal style. It seems that that style doesn't fit withing the reality that is (...) (25 years ago, 1-Oct-99, to lugnet.space)
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| | | | | | | | | Re: The LD environment (or, Datsville in Space) Steve Bliss
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| | | | | | | (...) I don't know, where do we draw the line? I seem to have bothered some people. I didn't start this thread to be exclusionary, but to encourage consistency. Maybe none of this matters. Actually, if no one wants to step up to the plate and be the (...) (25 years ago, 1-Oct-99, to lugnet.space)
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| | | | | | | | | Proposed: A New Kind of Timeline (was Re: The LD environment) Tom McDonald
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| | | | | | | | (...) I think that will only serve to divide the group. (...) Yes, and that should be the primary aim of DATabase or whatever we call it. (...) I've been having second thoughts to limiting technology, given the wide variety of magic, super-heroes, (...) (25 years ago, 2-Oct-99, to lugnet.space)
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| | | | | | | | | | Re: Proposed: A New Kind of Timeline (was Re: The LD environment) Duane Hess
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| | | | | | | | | (...) <SNIP> (...) The downside to this, as I see it, is that everyone would want their own timeline. Is that feasible and reasonable? (...) If memory serves me, what Steve meant(2) was "who will take over ownership of the project?" That is, who (...) (25 years ago, 4-Oct-99, to lugnet.space)
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| | | | | | | | | | | Re: Proposed: A New Kind of Timeline (was Re: The LD environment) Steve Bliss
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| | | | | | | | | (...) And at that point, they might as well all post their own websites. (...) ... (...) Nope, you got it exactly right. Steve (25 years ago, 5-Oct-99, to lugnet.space)
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| | | | | | | | | Re: The LD environment (or, Datsville in Space) John VanZwieten
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| | | | | | | Steve Bliss <blisses@worldnet.att.net> wrote in message news:37f4e224.551573...net.com... (...) If no one else does, eventually I will probably start something. I would probably set my sights a little lower than an all-encompassing, consistent (...) (25 years ago, 5-Oct-99, to lugnet.space)
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| | | | | | | Re: The LD environment (or, Datsville in Space) Tobias Möller
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| | | | | Why not vote on a page about which technologies should be allowed and which should not? --Tobias <SNIP> (...) independant (...) governments (...) (25 years ago, 2-Oct-99, to lugnet.space)
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| | | | | | | Re: The LD environment (or, Datsville in Space) Tom McDonald
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| | | | | (...) Because then we miss out on some cool and strange stuff. Everyone's idea of "space", or "sci-fi" to be more precise, is different: so deciding and hashing out even by voting will take a long time. Plus, the possible level of nitpicking would (...) (25 years ago, 2-Oct-99, to lugnet.space)
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| | | | Re: The LD environment (or, Datsville in Space) Tom McDonald
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| | | | (...) If it's got a lot of good stuff then it's not a problem! (...) Good. (...) I agree. Less "magic" and more substance. I vote for no energy-matter converters (which includes transporters) at all, unless it is experienced in extremely rare (...) (25 years ago, 29-Sep-99, to lugnet.space)
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| | | | | | Re: The LD environment (or, Datsville in Space) Duane Hess
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| | | | | | (...) Agreed (...) My vote is for the power cost. Large bases might have force field technology for protection, but would need a power generation facility to feed the hungry beast. Ships might also have them for defensive purposes, but could only (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | | | Re: The LD environment (or, Datsville in Space) Steve Bliss
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| | | | | | (...) It's definitely something to be decided. (...) Yep, make force-fields possible, but too expensive to be practical. (...) Oops. The world gov't deals with issues throughout the Sol system. Maybe there are colonies on other planets, but other (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | | | Re: The LD environment (or, Datsville in Space) Christopher Tracey
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| | | | | (...) One could also take parts from offical TLG models and use them in other creations. It would be like NASA cutting the launch pad for the SaturnV in two and using them for the Space Shuttle. The launch gantry for the Alpha-1 RB could become a (...) (25 years ago, 1-Oct-99, to lugnet.space)
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| | | | Re: The LD environment (or, Datsville in Space) Tobias Möller
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| | | | This is good. I´d also like to say that I think that a ground-positioned station with spaceships would be better than a big station, where all the models would have to use the same docking ports etc. That way, I can build like I want to, and not (...) (25 years ago, 30-Sep-99, to lugnet.space)
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| | | | Re: The LD environment (or, Datsville in Space) Wayne R. Hussey
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| | | | In lugnet.space, Steve Bliss writes: <cut> (...) Is the background environment necessary to displaying peoples' artwork? <cut> (...) Why the limitations? <cut> (...) Sounds like an imaginative way to segregate themes of models. Maybe some would like (...) (25 years ago, 1-Oct-99, to lugnet.space)
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| | | | Re: The LD environment (or, Datsville in Space) Ben Vaughan
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| | | | (...) Why avoid it? The universe is pretty roomy. Plenty of room for all sorts of different and interesting stuff. (...) Hurrmmpff. That's all the stuff I *like* about sci-fi in the first place. Someone (Duane) mentioned the fact that a lot of us (...) (25 years ago, 1-Oct-99, to lugnet.space)
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| | | | | | Re: The LD environment (or, Datsville in Space) Duane Hess
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| | | | | (...) Thank you, Ben (...) environment. (...) That was one of the points that I was trying to make. I like the spin you're putting on the government idea though. (...) Unleaded? :-) (...) -Duane (25 years ago, 1-Oct-99, to lugnet.space)
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| | | | | | | Re: The LD environment (or, Datsville in Space) Ben Vaughan
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| | | | | | (...) Heh, sure. 8) (snip) (...) Premium, all the way. 8) Ben Vaughan buster@marsbase.com (URL) few, the proud,...the plastic (25 years ago, 1-Oct-99, to lugnet.space)
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| | | | | | Re: The LD environment (or, Datsville in Space) Tobias Möller
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| | | | WARNING! LONG POST! Why not both big science ships *and* small fighters? We all know from Star Trek, Star Wars etc that those big science ships are very helpless without 500 fighters protecting them. This just gave me an idea. On the Datsville in (...) (25 years ago, 2-Oct-99, to lugnet.space)
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