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Subject: 
Re: Castle structure advice...
Newsgroups: 
lugnet.castle
Date: 
Fri, 3 Dec 1999 07:29:46 GMT
Viewed: 
1180 times
  
Oooh, an underground dungeon would be so cool!!!

--


Paul Davidson, aka Tinman
www.theforce.net |  Your Daily Dose of Star Wars
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David Eaton <deaton@intdata.com> wrote in message
news:FM4DJD.1Dt@lugnet.com...
In lugnet.castle, Eric Kingsley writes:
In lugnet.castle, Stuart Curtis writes:
Over the Xmas holidays, I'm hoping to start work on my medieval village. • The
cornerstone of this village will be a big castle (around 3 storeys) on a
mountain of BURPS around 2 storeys high. My quandary for which I seek
seasoned castle-builders' advice is: how to provide access to the
castle/mountain's interior. The three possibilities I have come up with • are:

1) Cross-section/open-back, like most Town buildings.

2) Hinges halfway across the structure to open it in two sections.

3) Plates on top of each storey, so that each floor can be removed.

Each one has its own pro's and con's of course, so I was just hoping to • get a
few opinions from other castle architects before I decide which way to • go.

Now I can't really say I am a "castle architect" because I have just • started
modeling castle themed buildings but I just completed (Minus about 12 • arches I
am still in search of) a small Church/Chapel and I used a different • technique
all together.  I don't know how much this will help you because you are
creating a much larger structure.  What I did was I created the Church in • 2
sections (front and back) and used 1x1 Technic Beams with Technic pins to • hold
the 2 sections together.  This allows me to have access to the interior • while
still having a solid 4 walled building for display because the beams • blend
into the walls.

For something as big as what you are planning I guess I would suggest the
Hinge solution if the model is going to be deep.  If it is going to be a
shallow model option 1 might work great.  I just find that the deeper the
model the harder it is to reach your arm in to make modifications.

I think your 3rd options has merits for smaller models but for larger,
heavier, models I don't particularly like the idea because there seems to • be
more of a chance for disaster when removing levels.

I'd certainly agree... size is everything. The larger a model is, the more
difficult it becomes to modify it. And it sounds like you're planning a • pretty
big model (being more than 30 bricks in height). Hence, I'd argue for • either
the open backed or hinged methods.

But being the "realist" that I am, I'd go with the hinged method rather • than
the open-back method, just so it can appear as though it is a solid, • complete
model. Of course, the biggest issue there would be hinging the burp wall • (I'd
guess), primarily because I'd assume that it will slope upwards gradually,
making hinging extremely difficult to impliment.. You'd have to hinge it • only
at the bottom, which would make it weaker :( . So what I'd probably • recommend
is just making the castle itself hinged, and oversize the burp mountain
slightly to allow for support for an opened wall. Or have the castle
removable... You could also give it a more "realistic" effect by • overlapping a
burp here and there over the lower castle walls to make it look more like • it
was built "into" the rock; then have the overlapping burps break away in • order
to un-hinge the castle. Also, if you're looking to hide the hinges, that'd • also
help.

Also, I think I'd say hinge it in multiple places. Having one hinge in the
middle might make for a still difficult-to-access model... of course that
depends on how wide the actual structures are, and how big the model is • all
together...

...[ponders a second longer]...
Hmm... the solution to making the mountain somewhat more modular would be • doing
something like what Eric's talking about with the technic connectors • actually
connecting the structure... The problem being that convincing many technic • pins
to connect on such a large model is tough... I wonder if magnets might • pose a
solution? You'd need hideous amounts of them, but it WOULD make the • underground
dungeons/vaults at least visible/accessible... I'm guessing about 10-20 on • each
side of a massive connection? Or I suppose you could do what Eric did with • his
rebel base-- just have a few bricks on the exterior of the burps that • serve as
"locks" to keep it together... again, you'd need a fair number of them to • keep
it stable, but at least it could still be modular... Yeah, the more I • think
about it, I think I'd go with that method rather than hinging, just to • make
construction a bit easier (dont have to keep hinges in alignment, keep • walls
flat on the hinged area, etc).... Magnets would be interesting though... • but
probably not as good...

Anyway, some thoughts...

DaveE



Message is in Reply To:
  Re: Castle structure advice...
 
(...) I'd certainly agree... size is everything. The larger a model is, the more difficult it becomes to modify it. And it sounds like you're planning a pretty big model (being more than 30 bricks in height). Hence, I'd argue for either the open (...) (25 years ago, 2-Dec-99, to lugnet.castle)

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