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Subject: 
Re: Castle structure advice...
Newsgroups: 
lugnet.castle
Date: 
Thu, 2 Dec 1999 14:08:50 GMT
Viewed: 
3036 times
  
In lugnet.castle, Dan Moquin writes:

> In lugnet.castle, Stuart Curtis writes:

> > 1) Cross-section/open-back, like most Town buildings.
> > 
> > 2) Hinges halfway across the structure to open it in two sections.
> > 
> > 3) Plates on top of each storey, so that each floor can be removed.

> I guess one question you need to ask is how static/dynamic do you want your
> model to be?  Are you going to be moving people around on a daily basis or are
> you going to just let it be for months on end.  If your model is going to be
> dynamic, which I hope, I would do something like option #1 and 2 combined.  It
> might be a good idea to build the front and the sides as one complete piece
> and hinge only the rear wall.  This way at least the hinges are on the back
> side and out of view.
> 
> On the other hand, if your model will be a static one, I would suggest option
> #3.
> 
> M2C
> 
> Dan M.

Well, unfortunately, it's gonna have to be a combination of static and dynamic,
i.e. static in the ~3 month periods I'm off at Uni, but dynamic for the 1 month
holidays when I get to play, play, play!
I hadn't thought of doing a hing on just the rear-wall, although I think this
could be difficult for the BURPs (and I plan to require access to that area,
cos that's gonna be where the dungeons and treasure vaults are!).
I'm certainly leaning towards #3 at the moment, if only because of alack of
appraopriate hinges...

Cheers for the advice, Dan.

Stu C.
University of Glasgow.



Message has 1 Reply:
  Re: Castle structure advice...
 
<SNIP> (...) dynamic, (...) month (...) Combine all three methods. Use option 3 for the BURP level. ie lift the castle portion off the BURPs, and the use options 1 or 2 for just the castle levels. Dan M. (27 years ago, 2-Dec-99, to lugnet.castle)

Message is in Reply To:
  Re: Castle structure advice...
 
(...) I guess one question you need to ask is how static/dynamic do you want your model to be? Are you going to be moving people around on a daily basis or are you going to just let it be for months on end. If your model is going to be dynamic, (...) (27 years ago, 2-Dec-99, to lugnet.castle)

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