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 CAD / Development / 7222 (-40)
  Re: The use of type 5 lines for smoothing of objects.
 
You can move forword , backward and go left and right using the arrow keys. The rotation has to be fixed. It now rotates about the x- and the y-axis of the object instead of the screen axis (got to do some math to fix that). In the hollow places (...) (22 years ago, 13-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I wish it could zoom, and the spin seems backwards, however the smoothing looks quite nice in some spots. Especially the shoulders of the horse and the minifigs. The horse's belly and the backs of its legs don't smooth though. Probably because (...) (22 years ago, 13-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
(...) It's alway's the righthand part of the joint I was expermenting with optional lefthand rotation but this is kinda complicated and I have droped it for now (on the preview pictures on the site you still can see the L/R radiobuttons though :) (...) (22 years ago, 13-May-02, to lugnet.cad, lugnet.cad.dev)
 
  [Parts Tracker] Updated *-4disc.dat files removed
 
Due to lack of support for the revisions, I have removed the following updated files from the Parts Tracker: p\1-4disc.dat p\2-4disc.dat p\3-4disc.dat p\4-4disc.dat Steve (22 years ago, 13-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev i meddelandet news:3CC9BCFE.104010...ello.nl... (...) animation. My model had only three joined parts (two joints) so it's not very complicated, but I still had a lot of trouble in the beginning (...) (22 years ago, 12-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
Here follows a more explicit form of the algoritm: For each dat file I make a map called Vertex2Normal When I move the dat file I do the following thing for each optional line: I call the 4 vertices in the line P0, P1, P2 and P3. Then I look at the (...) (22 years ago, 13-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
Application.UpdateFo...tSettings, that's a new one for me. Thanks I will use this for beta 2. I indeed wait for ever for l3p and other external applications to exit, I was already thinking about using a controllable time-out or a thread for the l3p (...) (22 years ago, 12-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
Again, I really do appreciate your comments. For the gui, I am working on a better controls form, whom will be groupable and maybe compressible, if I can find the time. Funny, the reason I did not show the popupmenu items elsewhere was 'space' and (...) (22 years ago, 12-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
Hello, my demo is ready. If you would like to try you can mail me. I will sent it back as an attachment including instructions, bye, "Martijn Zwaal" <zwaal@science.uva.nl> (22 years ago, 12-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev i meddelandet news:3CC9BCFE.104010...ello.nl... (...) I really like the idea, if not everything in the user interface... Some thoughts, first on doing the animation: - The screen must be utilized better (...) (22 years ago, 10-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev i meddelandet news:3CDBCEE2.608020...ello.nl... (...) Thanks! (...) OK, I downloaded the latest L3P, and export works as expected, except for... (...) I can still reproduce the error by changing to comma (...) (22 years ago, 10-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> wrote in message news:3CDBCEE2.608020...ello.nl... (...) Ooh, I must mail Lars and ask if he can add an option to turn studs on/off (unless it's there and I can't see it!). The last few projects I've used (...) (22 years ago, 10-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
You can display the current frame without clicking play using F8 or the 13th speedbutton. I use 1.3 myself, and Lars C. Hassing promised me to include a new option in L3P soon for controling the sky vector so an even newer version will be needed (...) (22 years ago, 10-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
Hello, I am not able to get a demo ready today : ( , maybe I have some time in the weekend to finish it : ) . bye, Martijn (22 years ago, 9-May-02, to lugnet.cad.dev)
 
  Re: LD4DModeler 1.0 Beta 1 now available
 
"rmelkert" <rmelkert@_remove_chello.nl> skrev (...) Very interesting program! The screen looks a bit crowded, but I suppose one gets used to it... When I load a project, there isn't anything displayed in the 3D preview until I press 'Play' - is (...) (22 years ago, 9-May-02, to lugnet.cad, lugnet.cad.dev)
 
  Reviewing duties (was Re: bug report: "cert." list on tracker)
 
(...) Unfortunately, I don't know enough about these changes to comment yet. Tony Hafner wrote: (...) As a new reviewer, I need to know more about this *-4disc.dat change so I know what to do. But getting to basics, I have several questions: 1. Are (...) (22 years ago, 9-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
"Don Heyse" <dheyse@hotmail.spam....away.com> wrote in message > >Perhaps we could solve the speed problem by inserting a comment before (...) This sounds possible. The only problem is that they all have to be inserted as comments because older (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
Hmmm, Finally a use for the type 5 lines I've been ignoring :) (I have another - so far successful - way of drawing in those lines) (...) Well alot of this leads in a direction I've mentioned before. Which is adding strip and mesh info into the (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) I tend to agree with you. My suggestion to Travis was based on about 2 seconds of thought when I read his email. It occured to me that type 2 lines are used to denote hard edges so I mentioned the possibility of using them instead of type 5 (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) indicator (...) on (...) places (...) having (...) This looks indeed like a more general way to do it. A big problem however will be complex patterns on a face, like on a shield. There will be a lot useless checking, because for every edge in (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: bug report: "cert." list on tracker
 
(Please notice "follow-up"! ;-) (...) I'd be a good candidate for grumpy, myself... Or sleepy... Or sneezy, for that matter (I got some *really bad* allergies!)... Or Doc, maybe... ;-) Franklin (22 years ago, 8-May-02, to lugnet.cad.dev, lugnet.off-topic.fun)
 
  Re: bug report: "cert." list on tracker
 
(...) I *like* this idea. How can I help? (...) I liked his "expedite evaluation: release or kill" option... ;-) Thanks, Franklin (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: bug report: "cert." list on tracker
 
(...) I understand. (...) And I apologize if I came across as ... grumpy. Or maybe sleepy or dopey. Anyway, I'll stick with my previously stated viewpoint: if there are primitives on the tracker, let's make it a priority to either certify them or (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The use of type 5 lines for smoothing of objects.
 
(...) One thing that someone noted (I think it was Don Heyse) when I mentioned this was that it might be possible to instead check for the lack of type 2 lines of color 24 between two adjoining faces, and use this as an indicator that the two faces (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  The use of type 5 lines for smoothing of objects.
 
Hello people, this is my first post. A few weeks ago I mailed with Travis Cobbs and Lars Hassing about an algorithm I constructed to make objects look smoother. This can be done by using per vertex normals and smooth shading. The normals can be (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: bug report: "cert." list on tracker
 
Steve, I see these as two separate issues: 1. The new version of the n-4disc files. 2. New versions of previously-existing primitives being considered "subfiles". Issue #1 is a current example illustrating issue #2. (Previously, the "BFC" primitives (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: bug report: "cert." list on tracker
 
Franklin: Quit complaining and work on getting the unofficial primitives resolved! Then they won't affect other files on the tracker. Slapping a "hold" on them doesn't *really* resolve anything. Let's try it this way: Mark has made some changes to (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: The Ldraw future (was: Idea, using functions for some primitives.)
 
(...) I'd disagree with this. "Dithered colors" has been part of the "standard" LDraw package ever since I started playing with it. The only (minor/potential) problem with using dithered colors is that you have to stick the darned code for the (...) (22 years ago, 8-May-02, to lugnet.cad.dev)
 
  Re: bug report: "cert." list on tracker
 
(...) Most of these "related files" *ALREADY* have correct dependencies, I'd wager. I know that I personally almost *always* use the relevant non-disc primitive whenever I use a disc primitive. (...) I agree 100 percent! (And I'll continue to (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: A comprehensive LDraw object model
 
(...) Okay, this thread is way too old and I feel that I owe an explanation for my tardiness. I apologize to everyone who was looking forward to a usable prototype; I hope I didn't set expectations too high. Lately, I've been heavily involved in (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: Type 5 lines at the edge of primitives  [DAT]
 
(...) There are too many numbers in the 2nd cylinder line. Cut and paste error? Give this one a spin. I think what he's trying to show is the type 5 line where the 2 quarter cylinders meet. 0 1 16 0 0 0 10 0 0 0 10 0 0 0 10 1-4cyli.dat 1 16 0 0 20 0 (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: bug report: "cert." list on tracker
 
(...) I can see your point, but if we wanted the parts to have "correct" dependencies, then files specifically requiring the new versions would have to be treated differently. This mainly applies to BFC certification, where a new part requires the (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: Type 5 lines at the edge of primitives
 
(...) I'm not following the problem with this one. Then again, I'm not sure where lines are supposed to be, and where they aren't--the construct is a bit abstract. (...) Hmm. The only way to avoid this problem is to not include the edge lines in the (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: Idea, using functions for some primitives.
 
(...) No, please don't, I still use it! (And I can't believe I'm the only one). With friendly greetings, M. Moolhuysen. (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: Idea, using functions for some primitives.
 
(...) here is my opinoin on this dos program we all use.. LEdit. pro's - its fast (faster then MLCAD ( sorry mike i just dont like it ) ) - easy to use -portable cons - use of 16 colors? (dont forget dithered based colors.) - yes 8+3 filename format (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: Type 5 lines at the edge of primitives  [DAT]
 
(...) lines (...) And then there is matching a sphere with a torus Which is demonstrated with this file. 0 1 16 0 0 0 78 0 0 0 -78 0 0 0 78 1-8sphe.dat 1 16 0 0 0 90 0 0 0 90 0 0 0 90 t04i1333.dat 0 (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: The Ldraw future (was: Idea, using functions for some primitives.)
 
I completly agree with Tim, with one exception. The Lego parts coming out now are especially complex and involve patterns and colors that extend beyond the original LDraw colors set forth in James's program. I think a relaxation of the hard coded (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: Type 5 lines at the edge of primitives  [DAT]
 
(...) Here is a model that demonstrates some of the problems with placing type 5 lines at the edge of the cylinder primitive. 0 1 16 0 0 0 10 0 0 0 10 0 0 0 10 1-4cyli.dat 1 16 0 0 20 10 0 0 0 10 0 0 0 0 -10 1-4cyli.dat 1 16 -20 0 20 10 0 0 0 10 0 0 (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: Idea, using functions for some primitives.
 
(...) By all means, a good discussion :-) (...) Here's how I see it. As a community we need to answer this question and act accordingly. What is the role of 'LDraw?' I see 'LDraw' as the file format and parts library, and its role is as a foundation (...) (22 years ago, 7-May-02, to lugnet.cad.dev)
 
  Re: Idea, using functions for some primitives.
 
Time to throw fuel on the fire. Why are we still latching ourselves on to the original dos LDRAW program. Isn't it time the LDraw community graduated to Windows/Mac based programs and let the DOS program fade away from usage. Much like other (...) (22 years ago, 7-May-02, to lugnet.cad.dev)


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