Subject:
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Re: Type 5 lines at the edge of primitives
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Newsgroups:
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lugnet.cad.dev
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Date:
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Tue, 7 May 2002 14:17:47 GMT
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Viewed:
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694 times
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In lugnet.cad.dev, Mark Kennedy wrote:
> > Here is a model that demonstrates some of the problems with placing type 5
> > lines at the edge of the cylinder primitive.
> >
> > 0
> > 1 16 0 0 0 10 0 0 0 10 0 0 0 10 1-4cyli.dat
> > 1 16 0 0 20 10 0 0 0 10 0 0 0 0 -10 1-4cyli.dat
> > 1 16 -20 0 20 10 0 0 0 10 0 0 0 10 1-4cyli.dat
> > 0
> >
> > Take a look at it from front, back, left, and right and you'll see type 5
> > lines where they shouldn't be.
I'm not following the problem with this one. Then again, I'm not sure
where lines are supposed to be, and where they aren't--the construct is
a bit abstract.
> And then there is matching a sphere with a torus Which is demonstrated with
> this file.
> 0
> 1 16 0 0 0 78 0 0 0 -78 0 0 0 78 1-8sphe.dat
> 1 16 0 0 0 90 0 0 0 90 0 0 0 90 t04i1333.dat
> 0
Hmm. The only way to avoid this problem is to not include the edge
lines in the primitives at all. Have you found many parts with this
kind of construct?
Steve
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Message has 1 Reply: | | Re: Type 5 lines at the edge of primitives [DAT]
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| (...) There are too many numbers in the 2nd cylinder line. Cut and paste error? Give this one a spin. I think what he's trying to show is the type 5 line where the 2 quarter cylinders meet. 0 1 16 0 0 0 10 0 0 0 10 0 0 0 10 1-4cyli.dat 1 16 0 0 20 0 (...) (23 years ago, 7-May-02, to lugnet.cad.dev)
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