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In lugnet.cad.dev, Paul Easter writes:
> When we get some idea of where we really want to go with this I might get
> back to modeling parts.
I think where I want to go with it, is to keep things simple and limited.
At least for now.
Embedded POV-Ray code should not make references to L3P-defined objects or
definitions. It should stick strictly with primitive operations.
Maybe later on, we can all discuss more in-depth EPR (Embedded POV-Ray) code.
How's that sound?
Steve
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Message is in Reply To:
| | Re: Inline POV-Ray code?
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| (...) Huh...? This is getting too complicated, lost me! Most of you have seen what I have done with adding POV part descriptions to parts. I believe that I was using them correctly with the "established" methods. To make much change would be too (...) (23 years ago, 5-Mar-02, to lugnet.cad.dev, lugnet.cad.ray)
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