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 CAD / Development / 6934
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Subject: 
Re: Inline POV-Ray code?
Newsgroups: 
lugnet.cad.dev, lugnet.cad.ray
Date: 
Thu, 21 Feb 2002 00:01:59 GMT
Viewed: 
3149 times
  
Steve Bliss wrote...
> In lugnet.cad.dev, Tony Hafner wrote:
> 
> > Related question (for the parts officials, I suppose):
> > Are there any plans (even tentative) to move towards adding this sort of
> > stuff to official parts?
> 
> Yes, there are plans for this.  My current issue is with the syntax
> being used.  I'd rather use general 0 IF ... 0 ELSE ... 0 ENDIF
> meta-statements, rather than the 0 L3P meta-statements.

It's OK with me to use e.g. "0 IFDEF L3PPOV"
The POV code is (or can be) L3P related.
As an example of that see e.g. Chuck Sommerville's minifig head
http://www.brickshelf.com/gallery/chucks/Dats/3626bp04.dat

> > Or is the current situation considered adequate
> > (where you can get LGEO parts into the .pov file generated by L3P)?
> 
> It seems like LGEO is pretty static now.  Lutz is still around, but he
> hasn't been updating his library.
> 
> I'd *really* like to see LDraw.org undertake the establishment of a
> LDraw-compatible parts library for POV-Ray.  Or maybe some other
> ray-tracer, although POV-Ray seems the most popular low-cost option.

Right!
We could also use Anton Raves's beautiful POV parts,
if someone had the time to make a list of matrices...
/Lars



Message has 1 Reply:
  Re: Inline POV-Ray code?
 
(...) OK. I'll write up a spec/reference page on 0 IFDEF. It will include the following metacommands: 0 IFDEF <code> 0 IFNDEF <code> 0 ELSE 0 ENDIF Should there be a 0 ELSEIFDEF and/or 0 ELSEIFNDEF? (...) Steve (25 years ago, 27-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)

Message is in Reply To:
  Re: Inline POV-Ray code?
 
(...) Yes, there are plans for this. My current issue is with the syntax being used. I'd rather use general 0 IF ... 0 ELSE ... 0 ENDIF meta-statements, rather than the 0 L3P meta-statements. (...) It seems like LGEO is pretty static now. Lutz is (...) (25 years ago, 20-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)

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