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 CAD / Development / 7003
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Subject: 
Re: Inline POV-Ray code?
Newsgroups: 
lugnet.cad.dev, lugnet.cad.ray
Date: 
Thu, 28 Feb 2002 23:21:48 GMT
Viewed: 
3863 times
  
In lugnet.cad.dev, Erik Olson writes:
> 
> In a nutshell, 'namespaces'.
> 
> Switching among parts libraries to get different versions (or different
> data) should be an application capability, not the individual part file.

I'm not following.  Are you agreeing with the idea of using embedded POV-Ray
code, or having separate file libraries?  I *think* you agree with the
second, am I right?

The one thing we gain by having embedded POV-Ray code is the ability to have
a portion of a part be done directly in POV-Ray, instead of doing the entire
file in POV-Ray.

Steve



Message has 2 Replies:
  Re: Inline POV-Ray code?
 
(...) Right! I have always thought of the "0 IFNDEF L3PPOV" as a way to utilize most of the normal LDraw lines (that L3P can convert to equivalent POV code) and only replace a small tricky curvy section by some POV code that would look better. This (...) (25 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
  Re: Inline POV-Ray code?  [DAT]
 
I see now that your problem is difficult to solve. Sorry I tried to put it into a nutshell, Steve. My preference would be to design an auxiliary file for each case, and markup the LDRAW part in a very general way, so that future programs could (...) (25 years ago, 1-Mar-02, to lugnet.cad.dev, lugnet.cad.ray)

Message is in Reply To:
  Re: Inline POV-Ray code?
 
In a nutshell, 'namespaces'. Switching among parts libraries to get different versions (or different data) should be an application capability, not the individual part file. (25 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)

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