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In lugnet.cad.dev, Steve Bliss writes:
> That could work, but IMO only pushes the issue to the side. To some extent,
> LDraw.org would still be blessing non-ldraw, non-pov-ray syntactic elements.
When I wrote this message, I was trying to figure some rational way to mix
LDraw and L3P/POV-Ray code. Something like:
0 IFNDEF L3PPOV
(ldraw code)
0 ELSE
0 #if (STUDS)
0 LDRAW
0 1 16 0 0 0 1 0 0 0 1 0 0 0 1 stud2.dat
0 LDRAW END
0 #end
0 LDRAW
0 1 16 0 0 0 2 0 0 0 1 0 0 0 2 ring3.dat
0 1 16 0 4 0 2 0 0 0 1 0 0 0 2 ring2.dat
0 1 16 0 4 0 6 0 0 0 20 0 0 0 6 4-4cyli.dat
0 LDRAW END
0 cylinder{<0,0,0>,<0,17,0>,13.001
0 clipped_by{
(more L3P/POV-Ray code)
0 ENDIF
But I'm not sure that that's not a cure worse than the illness.
Steve
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Message is in Reply To:
| | Re: Inline POV-Ray code?
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| In lugnet.cad.dev, Don Heyse writes: [snipped things down a bit] (...) Generally, yeah. But mostly to the extent that I haven't thought it through enough. (...) That could work, but IMO only pushes the issue to the side. To some extent, LDraw.org (...) (23 years ago, 28-Feb-02, to lugnet.cad.dev, lugnet.cad.ray)
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